![Laughing :lol:](./images/smilies/icon/lol.gif)
I think(and have since the beginning) that this game was very slanted towards the English winning. Not enough plain folks for the French to hide in, after the game start I realized that Cesare could come out the first night and scream "I am Maynard, Lance protect me" and he would have been untouchable. Of course he got wacked the first night while scanning Orinoco who got wacked the second night.
![Very Happy :D](./images/smilies/icon/biggrin.gif)
ezmate's lynch also made me laugh. Kelric comes back just in time to get Lance killed after he had specifically asked to be allowed time to speak. Good stuff.
![Laughing :lol:](./images/smilies/icon/lol.gif)
lessons learned for me:
As Moderator for game:
Limit the number of roled players.
Only use one "balance power" set.
-- I told this to Grund but the combo of Tim and Concorde/Dennis were meant to balance playing speed. Tim sped the game up a day, while Dennis and Concorde together slowed it down a full day. They screwed up balance of power though.
Limit the protector roll more.
As a player:
Kill Kraegor - its fun to mess with him but he is sneaky so if he is not on my side I want him dead.
Kill the quiet ones early. Again a bad guy got to live for a long while by not contributing. Quiet players only serve to give the bad guys a hiding spot.