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Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Mon Feb 22, 2016 7:03 pm
by Scoop20906
Isgrimnur wrote:
Scoop20906 wrote:I'm wondering is this is the most pathetic showing of evil in OOWW history.
No misses and a successful proection? Probably as close to a perfect game as is feasible.
Credit should be given to the good guys. I don't think we fooled anyone. You guys were on point.

Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Mon Feb 22, 2016 7:09 pm
by El Guapo
Scoop20906 wrote:
Isgrimnur wrote:
Scoop20906 wrote:I'm wondering is this is the most pathetic showing of evil in OOWW history.
No misses and a successful proection? Probably as close to a perfect game as is feasible.
Credit should be given to the good guys. I don't think we fooled anyone. You guys were on point.
To be fair, picking RMC as the first person on the block on day 1 was dumb luck, then the rest of the baddies wound up coming out from that first successful lynch.

Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Mon Feb 22, 2016 7:36 pm
by Grundbegriff
bb2112 wrote:I was Will btw. Evil should have scanned me instead of killing me night 1. :twisted:
Worst possible case for evil. Too funny.

Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Mon Feb 22, 2016 7:38 pm
by Grundbegriff
Scoop20906 wrote:Stess killed bb2112 so he could run the next hilter game.
:lol: I'll bet that's true!

Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Mon Feb 22, 2016 7:40 pm
by stessier
Grundbegriff wrote:
Scoop20906 wrote:Stess killed bb2112 so he could run the next hilter game.
:lol: I'll bet that's true!
It is. We didn't have time to post much, but Isgrimnur could post the forum we used.

Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Mon Feb 22, 2016 7:41 pm
by Grundbegriff
Isgrimnur wrote:
Scoop20906 wrote:I'm wondering is this is the most pathetic showing of evil in OOWW history.
No misses and a successful proection? Probably as close to a perfect game as is feasible.
Plus accidentally killing their convertible ally.

Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Mon Feb 22, 2016 7:43 pm
by Grundbegriff
Isgrimnur wrote:...
Night 1
Scoop20906 (Sheriff) scans Grundbegriff (Azeem) (no result)
...
Night 2
Scoop20906 (Sheriff) tries to see if Chaosraven is Will Scarlett. He is not.
Scoop20906 (Sheriff) scans Revhempus, arrests Robin
Scoop20906 (Sheriff) tries to kill Grundbegriff (Azeem), Grund fights him off
Why did the Sheriff get distinct Will and Robin scans on Night 2 but not on Night 1? Or was I scanned for both Willness and Robinness on Night 1?

Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Mon Feb 22, 2016 7:48 pm
by Grundbegriff
From the Baddie forum wrote:If there is anyone who would most likely be caught naked in a waterfall it us Grund. I'm thinking about scanning him.
What does this mean? Are you saying I'm Phoebe Cates?

Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Mon Feb 22, 2016 7:50 pm
by El Guapo
Grundbegriff wrote:
Isgrimnur wrote:...
Night 1
Scoop20906 (Sheriff) scans Grundbegriff (Azeem) (no result)
...
Night 2
Scoop20906 (Sheriff) tries to see if Chaosraven is Will Scarlett. He is not.
Scoop20906 (Sheriff) scans Revhempus, arrests Robin
Scoop20906 (Sheriff) tries to kill Grundbegriff (Azeem), Grund fights him off
Why did the Sheriff get distinct Will and Robin scans on Night 2 but not on Night 1? Or was I scanned for both Willness and Robinness on Night 1?
When Robin and Marian find each other it allows team evil to make a Riddler guess ("does x play y role?") as well as allowing good to do the same (if they identify a living baddie). So presumably Scoop's guess was "Is Chaosraven Will Scarlett?"

Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Mon Feb 22, 2016 7:52 pm
by bb2112
Grundbegriff wrote:
From the Baddie forum wrote:If there is anyone who would most likely be caught naked in a waterfall it us Grund. I'm thinking about scanning him.
What does this mean? Are you saying I'm Phoebe Cates?
No offense Grund, but I wish that were true. 8-)

Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Mon Feb 22, 2016 7:54 pm
by Chaosraven
I went berserk with posting because I had a hunch I was tracking down.

If other peoples logic hadn't said we were looking for the Sheriff it wouldn't have stuck with me.

Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Mon Feb 22, 2016 7:55 pm
by Grundbegriff
El Guapo wrote:When Robin and Marian find each other it allows team evil to make a Riddler guess ("does x play y role?") as well as allowing good to do the same (if they identify a living baddie). So presumably Scoop's guess was "Is Chaosraven Will Scarlett?"
Ah. I had forgotten about that. Thanks!

Scans for everyone! You get a scan! And you get a scan! And you! And you!

Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Mon Feb 22, 2016 7:55 pm
by Grundbegriff
bb2112 wrote:
Grundbegriff wrote:
From the Baddie forum wrote:If there is anyone who would most likely be caught naked in a waterfall it us Grund. I'm thinking about scanning him.
What does this mean? Are you saying I'm Phoebe Cates?
No offense Grund, but I wish that were true. 8-)
Srsly, tho. Is that a reference to some Robin Hood flick I haven't seen?

Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Mon Feb 22, 2016 7:56 pm
by Grundbegriff
Chaosraven wrote:I went berserk with posting because I had a hunch I was tracking down.

If other peoples logic hadn't said we were looking for the Sheriff it wouldn't have stuck with me.
Well, you were right on target. Chaos method vindicated!

Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Mon Feb 22, 2016 7:59 pm
by Chaosraven
Grundbegriff wrote:
bb2112 wrote:
Grundbegriff wrote:
From the Baddie forum wrote:If there is anyone who would most likely be caught naked in a waterfall it us Grund. I'm thinking about scanning him.
What does this mean? Are you saying I'm Phoebe Cates?
No offense Grund, but I wish that were true. 8-)
Srsly, tho. Is that a reference to some Robin Hood flick I haven't seen?
K Costner butt

Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Mon Feb 22, 2016 8:09 pm
by El Guapo
Grundbegriff wrote:
El Guapo wrote:When Robin and Marian find each other it allows team evil to make a Riddler guess ("does x play y role?") as well as allowing good to do the same (if they identify a living baddie). So presumably Scoop's guess was "Is Chaosraven Will Scarlett?"
Ah. I had forgotten about that. Thanks!

Scans for everyone! You get a scan! And you get a scan! And you! And you!
Not me. :(

Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Mon Feb 22, 2016 8:09 pm
by Grundbegriff
Chaosraven wrote:K Costner butt
Dances with Wolves?

Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Tue Feb 23, 2016 11:18 am
by Isgrimnur
And now it can be known. The Marian rules were changed specifically to avoid serving them up with the last baddie and ending the game with a quickness. Not that it made much of a difference to the outcome. :)

Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Tue Feb 23, 2016 11:19 am
by Isgrimnur
Any feedback on the game design? Too many scanners? No day actions to be taken? Incompetent baddies? :wink:

Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Tue Feb 23, 2016 11:23 am
by RMC
Isgrimnur wrote:Any feedback on the game design? Too many scanners? No day actions to be taken? Incompetent baddies? :wink:
Hey, I was framed from the last game! And I didn't really have a chance to do anything...So maybe a little bit bumbling but incompetent, come on! :)

I like the concept of all the scanners, but they didn't really get a chance to shine. Well other than Grund..

Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Tue Feb 23, 2016 12:06 pm
by Grundbegriff
I like the arrest with pending execution mechanism. I don't think silencing the detainees is necessary. It might be more fun to let them lament their impending doom. :)

Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Tue Feb 23, 2016 12:14 pm
by Isgrimnur
Might put them on a post limit, and make them direct it through the mod. They can get word out through a messenger, but only a small amount, and it may not be timely.

:think:

Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Tue Feb 23, 2016 12:16 pm
by Remus West
I don't like that idea given it is the Seer being imprisoned. One of the main bad guy early goals is to silence the Seer and imprisoning him where he can not be killed but allowing him to talk is counter to that goal. Why let him share is scans from the safety of a cell?

Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Tue Feb 23, 2016 12:22 pm
by El Guapo
Remus West wrote:I don't like that idea given it is the Seer being imprisoned. One of the main bad guy early goals is to silence the Seer and imprisoning him where he can not be killed but allowing him to talk is counter to that goal. Why let him share is scans from the safety of a cell?
Yeah, I agree with this. Already it seems like it's on a fine line of being a useful wolf power. I was already wondering whether the wolves might choose to night kill Robin (if they have a good sense of who he is) rather than imprison him. If he is allowed to talk, then I would definitely night kill him rather than imprison him.

Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Tue Feb 23, 2016 12:23 pm
by Isgrimnur
Remember the rule that public identification of the baddie triggers an immediate kangaroo court and execution. The idea was to give them the information to allow village influence, but not be able to state definitively that X is Y and we should kill him.

Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Tue Feb 23, 2016 12:28 pm
by El Guapo
Isgrimnur wrote:Any feedback on the game design? Too many scanners? No day actions to be taken? Incompetent baddies? :wink:
Seemed like a fine design overall. Honestly it's kind of hard to tell for sure because essentially everything broke in favor of the village. My only significant criticism is that the rules were confusingly written in a few places, but part of the point / benefit of running through the game is to work the kinks out.

Also personally I'm not a huge fan of conversion dynamics where the village gets no notice of the conversion (as that often makes it essentially impossible for the village to have reliable information about people), though that wasn't a factor here on account of stessier's excellent kill choice. :)

Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Tue Feb 23, 2016 12:30 pm
by El Guapo
Isgrimnur wrote:Remember the rule that public identification of the baddie triggers an immediate kangaroo court and execution. The idea was to give them the information to allow village influence, but not be able to state definitively that X is Y and we should kill him.
That's different from the Sheriff's imprisonment power - that's Marian's power. Which I also think is of marginal use - I think the village would rarely make use of the riddler guess, given that the potential cost to the village is steep and the benefits are marginal.

Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Tue Feb 23, 2016 12:31 pm
by Isgrimnur
You are correct. My mistake.

Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Tue Feb 23, 2016 12:37 pm
by El Guapo
Isgrimnur wrote:You are correct. My mistake.
Incidentally, this was moot because we got the identity of a dead wolf, BUT if the village gets the identity (not the role) of a live wolf, are they limited to guessing about that wolf's role, or can they guess about some other person? Like if we got Scoop's identity (but stessier were still alive), could we have guessed "Is Stessier Guy of Gisbourne?"

Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Tue Feb 23, 2016 12:38 pm
by Grundbegriff
El Guapo wrote:
Remus West wrote:I don't like that idea given it is the Seer being imprisoned. One of the main bad guy early goals is to silence the Seer and imprisoning him where he can not be killed but allowing him to talk is counter to that goal. Why let him share is scans from the safety of a cell?
Yeah, I agree with this. Already it seems like it's on a fine line of being a useful wolf power. I was already wondering whether the wolves might choose to night kill Robin (if they have a good sense of who he is) rather than imprison him. If he is allowed to talk, then I would definitely night kill him rather than imprison him.
Just take away his scans while he's imprisoned. Problem solved!

Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Tue Feb 23, 2016 12:41 pm
by Isgrimnur
The royal couple gets the team on living baddies. In this event, without the rules change, Robin and Marion would have flat been told: Scoop is on Team Evil. Which, seeing as there was no Will conversion, would have been the last member.

Re: [WW] Robin Hood: Prince of Thieves - Good wins!

Posted: Tue Feb 23, 2016 1:45 pm
by Remus West
Grundbegriff wrote:
El Guapo wrote:
Remus West wrote:I don't like that idea given it is the Seer being imprisoned. One of the main bad guy early goals is to silence the Seer and imprisoning him where he can not be killed but allowing him to talk is counter to that goal. Why let him share is scans from the safety of a cell?
Yeah, I agree with this. Already it seems like it's on a fine line of being a useful wolf power. I was already wondering whether the wolves might choose to night kill Robin (if they have a good sense of who he is) rather than imprison him. If he is allowed to talk, then I would definitely night kill him rather than imprison him.
Just take away his scans while he's imprisoned. Problem solved!
Except you haven't taken away the knowledge of what he learned prior to imprisonment. He could still relay that information. Can't do that while dead.