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Twilight Imperium

Posted: Wed Jun 19, 2024 1:51 pm
by El Guapo
Not sure who here has played Twilight Imperium before (https://boardgamegeek.com/boardgame/233 ... th-edition), but it's one of the epic space strategy games, where different factions vie to replace a fallen galactic empire.

TwilightWars.com is a volunteer-run site that lets people set up and play PBEM games of Twilight Imperium. It takes awhile to get through a game (both because TI takes a long time to play and because there are back and forth situations requiring input from multiple players), but on the other hand it also allows the play of a game that's otherwise difficult to get people together in person for. And TI itself is a blast.

Anyone interested in playing a game? You need a code to sign up for the site which I can PM to anyone interested (the site runners say it's fine to share, especially since I own a copy of the game).

Re: Twilight Imperium

Posted: Thu Jul 11, 2024 5:29 pm
by baelthazar
I just now saw this. I probably would be interested, would just need to check out how it is done. Ghostlobster would also probably love to join in.

Re: Twilight Imperium

Posted: Fri Jul 12, 2024 1:00 am
by Punisher
Can you explain how the game works and how difficult it is to learn?
I might be interested.

Re: Twilight Imperium

Posted: Fri Jul 12, 2024 10:12 am
by baelthazar
Punisher wrote: Fri Jul 12, 2024 1:00 am Can you explain how the game works and how difficult it is to learn?
I might be interested.
The game has a bit of a steep learning curve, but this system purports to run the rules for you. That said, there is always a lot going on with TI. I would put it on the complexity level of a PC game like Master of Orion or Stellaris.

Re: Twilight Imperium

Posted: Fri Jul 12, 2024 10:20 am
by El Guapo
Punisher wrote: Fri Jul 12, 2024 1:00 am Can you explain how the game works and how difficult it is to learn?
I might be interested.
Sure. The game mechanics aren't all that complicated. Here's a youtube video that covers it. But the premise of the game is that there was a galactic civilization that collapsed ages ago. Now various factions are competing to reclaim the former imperial capital planet (Mecatol Rex) and make themselves the dominant power and new ruling faction in the galaxy. At the simplest level the core mechanics are this:

(1) At the start of teach turn everyone picks a "strategy card". This both determines player order for that turn and gives that player a special ability (the 'primary ability' for that strategy card. Whenever someone uses their strategy card primary ability others can pay to use a secondary ability of that card at the same time.

(2) After the strategy cards are picked, players take turns doing actions. Mostly this involves moving units around the galaxy, fighting other players, and building units. Also involves various special actions allowed by cards and faction abilities.

(3) After everyone passes players can score various objective cards (some public some secret) and thereby gain points.

(4) After a player takes the capitol planet (Mecatol Rex) an "agenda phase" is added to the game where players can vote on two agendas per turn that add new laws (rules) to the game or which impact a player positively or negatively.

(5) A player wins by hitting an objective point goal (typically 10 points, though players can choose to play to 14 for a longer and more epic game).

Like I said the game mechanics aren't all that complicated and can be learned in a relatively short amount of time. The (significant) complexity comes in with all of the million or so abilities that are associated with different factions, technologies, and other types of cards.