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Remus West
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Re: BSG Boardgame Gameplay

Post by Remus West »

How long ago did I tell you guys that Grund was my partner? Only now do you believe me? Sheesh. :P
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Re: BSG Boardgame Gameplay

Post by Grundbegriff »

I'm not a Toaster! Y'all ought to be looking at the guy who just conveniently took the wrong cards. Oopsie!
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Re: BSG Boardgame Gameplay

Post by Remus West »

You know, giving it some thought, you should just airlock all of them. It is, after all, the only way to be sure. :ninja:
“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
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Re: BSG Boardgame Gameplay

Post by Scoop20906 »

Remus West wrote:You know, giving it some thought, you should just airlock all of them. It is, after all, the only way to be sure. :ninja:
We'd consider it if you buddies hadn't taken out the airlock a while back.
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Re: BSG Boardgame Gameplay

Post by stessier »

Grundbegriff wrote:I'm not a Toaster! Y'all ought to be looking at the guy who just conveniently took the wrong cards. Oopsie!
Chaos did this much better in person. You should have seen Unagi - I thought he was going to throttle Chaos at one point.

By the way - what distance are we at? I don't see it on the update board and don't even know what term to use in a search.
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Re: BSG Boardgame Gameplay

Post by stessier »

Scoop20906 wrote:
Remus West wrote:You know, giving it some thought, you should just airlock all of them. It is, after all, the only way to be sure. :ninja:
We'd consider it if you buddies hadn't taken out the airlock a while back.
I missed it before, but docD says you can spring me if you were hit with an Executive order. Is this true? (If you are allowed to tell me that is.)
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Re: BSG Boardgame Gameplay

Post by Scoop20906 »

stessier wrote:
Scoop20906 wrote:
Remus West wrote:You know, giving it some thought, you should just airlock all of them. It is, after all, the only way to be sure. :ninja:
We'd consider it if you buddies hadn't taken out the airlock a while back.
I missed it before, but docD says you can spring me if you were hit with an Executive order. Is this true? (If you are allowed to tell me that is.)
I can pull some string, I am the President of the Twelve Colonies after all.
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Re: BSG Boardgame Gameplay

Post by stessier »

Scoop20906 wrote:
stessier wrote:
Scoop20906 wrote:
Remus West wrote:You know, giving it some thought, you should just airlock all of them. It is, after all, the only way to be sure. :ninja:
We'd consider it if you buddies hadn't taken out the airlock a while back.
I missed it before, but docD says you can spring me if you were hit with an Executive order. Is this true? (If you are allowed to tell me that is.)
I can pull some string, I am the President of the Twelve Colonies after all.
Last time I was, I executed someone in the Brig, so this should be interesting.

Apollo plays Executive Order on Baltar.
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Re: BSG Boardgame Gameplay

Post by stessier »

Incidentally - if you can get yourself out of prison, I'm fine with that. One of us has to get out though.
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Re: BSG Boardgame Gameplay

Post by Scoop20906 »

Action One:

I will play "Presidential Pardon" and move Apollo/Stessier to the Hanger Deck.
Presidential Pardon - Action: Move any other character from the Brig to any other location on Galactica.
Action Two:

With my other options being severely limited by being in the brig, I will instead fire up the good ole Cylon Detector and look at Roslin/Grundbegriff's loyalty cards.
One-Time Ability: Cylon Detector - Action: Once per game, you may look at all Loyalty Cards belonging to another player.
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Re: BSG Boardgame Gameplay

Post by stessier »

Scoop20906 wrote:With my other options being severely limited by being in the brig, I will instead fire up the good ole Cylon Detector and look at Roslin/Grundbegriff's loyalty cards.
One-Time Ability: Cylon Detector - Action: Once per game, you may look at all Loyalty Cards belonging to another player.
My understanding is that once you see them, you can't tell us Cylon (or not). You could advise us to throw her in the Brig (or not), however. :)
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Re: BSG Boardgame Gameplay

Post by Turtle »

Scoop can say whatever he wants. Whether it's true or not only he knows.

Edit: Well except if there is a cylon, human, or sympathizer, you can't say what the special ability, agenda, or extra. Just what the card is.
Last edited by Turtle on Tue Apr 20, 2010 6:22 pm, edited 1 time in total.
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Re: BSG Boardgame Gameplay

Post by Chaosraven »

Pretty sure quoting the ability of any cylon loyalty card would violate the secrecy aspect of the game. For example, you can't say 'i have an executive order' or 'i can put 10 points in that skill check' or share the knowledge of Crisis that others have no legitimate access to. Have to check the rules on that.
"Where are you off to?"
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.

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Re: BSG Boardgame Gameplay

Post by Scoop20906 »

Turtle wrote:Scoop can say whatever he wants. Whether it's true or not only he knows.

Edit: Well except if there is a cylon, human, or sympathizer, you can't say what the special ability, agenda, or extra. Just what the card is.
Correct, I can't read the card out verbatim but I can definitely say cylon or no.
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Re: BSG Boardgame Gameplay

Post by Scoop20906 »

Ahhh, the cylon detector's results are in ....

Image
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Re: BSG Boardgame Gameplay

Post by Remus West »

Scoop20906 wrote:Ahhh, the cylon detector's results are in ....

Image
Hey look! My graduation picture came in, finally. That's me standing next to my teacher after the processional. Doesn't she look proud that I finally made it out of second grade. :mrgreen:
“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
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Re: BSG Boardgame Gameplay

Post by Grundbegriff »

Scoop20906 wrote:Ahhh, the cylon detector's results are in ....

Image
As if that weren't 100% predictable. You've been calling me a Cylon the whole game.

(Cool photo, btw. RtClick. Save.)
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Re: BSG Boardgame Gameplay

Post by Remus West »

Grundbegriff wrote:
Scoop20906 wrote:Ahhh, the cylon detector's results are in ....

Image
As if that weren't 100% predictable. You've been calling me a Cylon the whole game.
HEY! Thats me in the picture. I know all humans think we look alike but there is no need to push the stereotype. I should have squashed that meat sack teacher anyway. :x
“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
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Re: BSG Boardgame Gameplay

Post by Chaosraven »

What it means is that one of you is the cylon. Either he lies and he is, or he tells the truth and you are.
"Where are you off to?"
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.

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Re: BSG Boardgame Gameplay

Post by stessier »

Scoop20906 wrote:Ahhh, the cylon detector's results are in ....

Image
If I were the suspicious type, I might question why you had that picture handy.

Luckily, I'm surprisingly credulous. :mrgreen:
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Re: BSG Boardgame Gameplay

Post by Chaosraven »

Well obviously he has it because he's a... Huh. Hmm. Can we manage the 1 morale loss and airlock 'em both?
"Where are you off to?"
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.

Sweet sweet meat come. -LordMortis
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Re: BSG Boardgame Gameplay

Post by stessier »

Chaosraven wrote:Well obviously he has it because he's a... Huh. Hmm. Can we manage the 1 morale loss and airlock 'em both?
The thought had crossed my mind. But then we have to first repair the airlock, then get the votes. It's just a hassle and I have a Viper warming up.
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Re: BSG Boardgame Gameplay

Post by docD »

stessier wrote:
Chaosraven wrote:Well obviously he has it because he's a... Huh. Hmm. Can we manage the 1 morale loss and airlock 'em both?
The thought had crossed my mind. But then we have to first repair the airlock, then get the votes. It's just a hassle and I have a Viper warming up.
Remember the admirals special ability:

Intolerant: When an "Admiral's Quarters" skill check is passed by 10 or more, you may choose to execute that character instead of sending him to the "Brig"

Who needs the airlock when you have admiral Caine?
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Re: BSG Boardgame Gameplay

Post by stessier »

docD wrote:
stessier wrote:
Chaosraven wrote:Well obviously he has it because he's a... Huh. Hmm. Can we manage the 1 morale loss and airlock 'em both?
The thought had crossed my mind. But then we have to first repair the airlock, then get the votes. It's just a hassle and I have a Viper warming up.
Remember the admirals special ability:

Intolerant: When an "Admiral's Quarters" skill check is passed by 10 or more, you may choose to execute that character instead of sending him to the "Brig"

Who needs the airlock when you have admiral Caine?
Nice find!

Now I just need to draw the right cards to help out. :?

:D
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Re: BSG Boardgame Gameplay

Post by Turtle »

Hey guys, sorry for the delay in processing. I'm jumping between projects for local and overseas clients, so my brain has been mush with no set sleeping schedule.

Of course, it didn't help that I had to at least try SC2. Anyway, I'll have the turns processed faster this weekend.
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Re: BSG Boardgame Gameplay

Post by Turtle »

Scoop/Baltar plays Presidential Pardon on Stessier/Apollo, who can now move to any location of his choosing (assuming Scoop doesn't have a location in mind).

Scoop/Baltar then uses his Cylon Detector to look at Grundebegriff/Roslin's loyalty cards.

Turn 39 Crisis: Food Shortage
President Chooses:
-2 Food
OR
-1 Food. The President discards 2 skill cards; then the current player discards 3 skill cards.
Raiders Activate
Jump Track Advancement
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Re: BSG Boardgame Gameplay

Post by Scoop20906 »

Turtle wrote:Scoop/Baltar plays Presidential Pardon on Stessier/Apollo, who can now move to any location of his choosing (assuming Scoop doesn't have a location in mind).
I'd like to move Stessier/Apollo to the hanger deck.
Turtle wrote:Scoop/Baltar then uses his Cylon Detector to look at Grundebegriff/Roslin's loyalty cards.

Turn 39 Crisis: Food Shortage
President Chooses:
-2 Food
OR
-1 Food. The President discards 2 skill cards; then the current player discards 3 skill cards.
Raiders Activate
Jump Track Advancement
I choose "-1 Food. The President discards 2 skill cards; then the current player discards 3 skill cards." I will discard Repair 1 and Declare Emergency 3
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Re: BSG Boardgame Gameplay

Post by Turtle »

Stessier/Apollo (the current player) must discard 3 cards as well.
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Re: BSG Boardgame Gameplay

Post by Chaosraven »

Turtle wrote:Stessier/Apollo (the current player) must discard 3 cards as well.
"Where are you off to?"
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.

Sweet sweet meat come. -LordMortis
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Re: BSG Boardgame Gameplay

Post by Remus West »

Chaosraven wrote:
Turtle wrote:Stessier/Apollo (the current player) must discard 3 cards as well.
His curcuitry is on the fritz. :ninja:
Maybe try PMing him.
“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
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Re: BSG Boardgame Gameplay

Post by stessier »

:doh:

Apollo discards

Launch Scout 1
Evasive Maneuvers 1
Major Victory 1
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Re: BSG Boardgame Gameplay

Post by Remus West »

stessier wrote:Major Victory 1
:shock:

What is your guys Morale at right now?

Just sayin'.
“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
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Re: BSG Boardgame Gameplay

Post by Grundbegriff »

stessier wrote:Major Victory 1
:shock:

Why?
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Re: BSG Boardgame Gameplay

Post by Remus West »

Grundbegriff wrote:
stessier wrote:Major Victory 1
:shock:

Why?
Hey! Leave the framing to me. You are still "undercover". Sheesh. :tjg:
“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
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Re: BSG Boardgame Gameplay

Post by Grundbegriff »

I'm NOT a Cylon! :mad:
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Re: BSG Boardgame Gameplay

Post by Remus West »

Grundbegriff wrote:I'm NOT a Cylon! :mad:
Keep telling yourself that. :P
“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
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Re: BSG Boardgame Gameplay

Post by stessier »

No Basestars or Centurions around, not much need for a Major Victory. The other cards will come in quite handy though.
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Re: BSG Boardgame Gameplay

Post by Grundbegriff »

stessier wrote:No Basestars or Centurions around, not much need for a Major Victory. The other cards will come in quite handy though.
And you're pretty sure we've seen the last of 'em?
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Re: BSG Boardgame Gameplay

Post by stessier »

Grundbegriff wrote:
stessier wrote:No Basestars or Centurions around, not much need for a Major Victory. The other cards will come in quite handy though.
And you're pretty sure we've seen the last of 'em?
But of course. We just have to airlock you and coast to Earth.
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Re: BSG Boardgame Gameplay

Post by Turtle »

Turn 40: Scoop/Baltar
Status:
Enlarge Image
Hand Sizes and Ongoing Effects:
Spoiler:
Player hand sizes:
Remus/Boomer: 3
docD/Helo: 5
Grundebegriff/Roslin: 5
Lars/Cavil: 5 + 1 Supercrisis
Stessier/Apollo: 5
Scoop/Baltar: 1
Chaosraven/Cain: 2

Card effects:
Massive Deployment: Keep this card in play until the fleet jumps. Each time a basestar launches raiders or heavy raiders, it launches 1 additional ship of the same type.
Scoop/Baltar must take an Action for this turn.
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