The most difficulty you've ever had getting a game to run.

All discussions regarding Board, Card, and RPG Gaming, including industry discussion, that don't belong in one of the other gaming forums.

Moderators: The Preacher, $iljanus, Zaxxon

User avatar
Giles Habibula
Posts: 6612
Joined: Sun Oct 17, 2004 10:38 am
Location: Bismarck, North Dakota USA

The most difficulty you've ever had getting a game to run.

Post by Giles Habibula »

This can be divided into two parts:

The most difficulty you have had getting a game to run - and then SUCCEEDED in getting it to run.

And the games you had so much difficulty, that you NEVER DID get it to run.

I'll go first:
SUCCEEDED: The original Carmageddon: Max Pack with 3Dfx VooDoo 2 patch. First you had to patch it for regular 3Dfx, and THEN patch again for compatibility with VooDoo 2 cards. Cripes, I had detailed instructions on this and it still took me the better part of a day--and this back when the game came out and on a proper gaming rig.

SUCCEEDED: Descent 2 with 3Dfx patch. Hmm. I sense a pattern. Those 3Dfx patches were murder.

SUCCEEDED: Dream Web. Circa 1994? Took so damn much base memory, I only got it running 4 years after I bought it, and played it for 10 minutes. Next time I tried to run it, I couldn't. Never could since. So this actually comes pretty close to a "NEVER DID".

NEVER DID: Silent Steel. An interactive movie type thing. I got the DVD version and no DVD Rom I've ever owned since 98 has ever been able to run the video--only the sound. I still try it with every DVD Rom I buy.
"I've been fighting with reality for over thirty-five years, and I'm happy to say that I finally won out over it." -- Elwood P. Dowd
User avatar
Grifman
Posts: 21291
Joined: Wed Oct 13, 2004 7:17 pm

Post by Grifman »

I got Star Trek: Borg for XMas one year, never could get it to run. Then again, heard I didn't miss much. (PS, I didn't ask for this game, I have better tastes than this).
User avatar
Greggy_D
Posts: 1654
Joined: Wed Nov 03, 2004 3:58 pm
Location: Michigan

Post by Greggy_D »

Easily Falcon 3.0 back in '93. Was using my father-in-law's 486 DX2/50 and just could NOT get enough conventional memory available. I was always around 3-5k short. :x Finally got the sucker running around 4am after trying for ten hours, but at this point my eyes were burned out of my sockets.

Game I never got to run? Hmmmmm........there was some FMV Zork game from back then that absolutely refused to display the video. Remember, this was back in the day of DOS 6 and Windows 3.1 . Drivers basically sucked and were not updated like they are today.
"Whoaaaaaa man. You're totally covered in glass salad." .....Smooth B's stoned neighbor
User avatar
JSHAW
Posts: 4514
Joined: Wed Oct 20, 2004 2:03 pm

Post by JSHAW »

I have one of the original boxed version releases by the game designer whose name I shall not mention for fear it will summon him from the depths of hell. The game was so buggy that a can of RAID bug killer couldn't kill all the bugs. Sorry to say it's still in the box, haven't touched it since that first install attempt.
User avatar
is_dead
Posts: 202
Joined: Mon Oct 25, 2004 7:07 pm
Location: Toronto

Post by is_dead »

Falcon 3, that was a toughy.

But I own NOLF 2 and I have never played it. Let me take this opportunity to scream about it. AAAAAAAAAHHHHHHHH!!!!! NOLF 2 SUCKS AND SO DOES CREATIVE!!!!!! RRRRRRRRHH I'm going to cut off your HEAD and stuff a grenade in your spouting neck AAAAAAAA!!!!

Actually NOLF 2 runs fine, just that there's no audio. I have a Soundblaster Live and I have no idea why there's no audio. I hate PC audio, why the hell can't it be flawless in 2005, but many, many games and programs still have audio problems.
is_dead
User avatar
dbt1949
Posts: 25757
Joined: Wed Oct 13, 2004 12:34 am
Location: Hogeye Arkansas

Post by dbt1949 »

Easily it would be MOO1. It was DOS and you had to use extended memory or something as well as upper memory and the end result was you had to make a seperate boot disk.
It was too much hassel,and after getting it to run finally, I gave up on it.
Ye Olde Farte
Double Ought Forty
aka dbt1949
User avatar
killbot737
Posts: 5660
Joined: Wed Mar 02, 2005 11:19 pm
Location: Next to America Jr.

Post by killbot737 »

Success: Ultima 7. Voodoo be damned.

Failure: none...by which I mean I have never failed to get a game I have purchased to run on whatever platform was appropriate at the time.
There is no hug button. Sad!
User avatar
Thin_J
Posts: 664
Joined: Fri Oct 15, 2004 4:08 am
Location: Ask Colonel Sanders
Contact:

Post by Thin_J »

I had a hell of a time getting Command & Conquer: Tiberian Sun to run on my old P2-233 with Win95, and a voodoo banshee video card.

I eventually succeeded in getting the game to run very smoothly, only to be terribly angry that the game was terrible.

I think I spent the better part of two days trying to get it to work.
Battle.net: ThinJ.284
User avatar
bluefugue
Posts: 911
Joined: Fri Oct 15, 2004 5:10 pm

Post by bluefugue »

I missed the golden age of DOS era gaming. In my olden days of the C64 and Amiga, getting a game to run was pretty simple. And in my latter post-Win-95 days, ditto (mostly).

I had to do some finagling to get Tomb Raider 1 to work on my Win98 box a few years back. And I've had difficulties with some stuff in DOSBox more recently.

Overall though, I think I dodged a bullet during my 6-year gaming hiatus...
User avatar
Freezer-TPF-
Posts: 12698
Joined: Wed Oct 13, 2004 2:41 pm
Location: VA

Post by Freezer-TPF- »

Despite my best efforts, I was never able to get Wing Commander: Prophecy to play on my Win95 rig (with AWE64) without the movies skipping and stuttering. It's the only game I've ever returned. :(
When the sun goes out, we'll have eight minutes to live.
User avatar
Zarathud
Posts: 16530
Joined: Fri Oct 15, 2004 10:29 pm
Location: Chicago, Illinois

Post by Zarathud »

The pain of getting DOS games to run is but a distant nightmare. More recently, the conflict between Doom 3 and my CD backup software has been the most frustration I've had in a long time.
"If the facts don't fit the theory, change the facts." - Albert Einstein
"I don't stand by anything." - Trump
“Bad men need nothing more to compass their ends, than that good men should look on and do nothing.” - John Stuart Mill, Inaugural Address Delivered to the University of St Andrews, 2/1/1867
“It is the impractical things in this tumultuous hell-scape of a world that matter most. A book, a name, chicken soup. They help us remember that, even in our darkest hour, life is still to be savored.” - Poe, Altered Carbon
User avatar
JayG
Posts: 1215
Joined: Thu Oct 14, 2004 8:19 am

Post by JayG »

I think it was Ultima Underworld 2, the CD version. Trying to free up so much memory, and still have enough memory for the cd drive was almost impossible. I succeded in the end.

Unsuccessfully, they tend to mostly be budget games that I couldn't be bothered spending too much time trying to get to work. Redguaed comes to mind.

Edited to add that I never got the cut scenes to work on FF7 PC. A pity, as I missed the best parts of the game. I really hope that they release it for PSP.
User avatar
caesarbear
Posts: 444
Joined: Fri Feb 04, 2005 12:12 am

Post by caesarbear »

I was a memmaker master, but on one system I could never get Privateer to run. I still can't get it to run.
User avatar
knob
Posts: 3446
Joined: Wed Oct 13, 2004 12:19 am
Location: St. Louis
Contact:

Post by knob »

Heretic, Hexen, Duke 3D, etc. Always had to do a lot of fiddling to get those to work.
If I had a sig, would you read it?
User avatar
DuckofDeath
Posts: 134
Joined: Fri Feb 11, 2005 6:36 pm

Post by DuckofDeath »

It's a tie a between Wizardry 7 and the original X-wing. Wizardry 7 was my first real experiment with massive boot disk configuring (took bloody forever to figure out how to do everything), while X-wing had a terrible conventional memory requirement that made me spend hours setting up that damn boot disk.

I remember when Win95 came out all sorts of geeks said it was horrible and DOS would remain the dominant platform for PC games. Screw that! Dos was horrible, thank god Windows made Pc gaming remotely reasonable.
Jeff V
Posts: 36421
Joined: Fri Oct 15, 2004 7:17 pm
Location: Nowhere you want to be.

Post by Jeff V »

There were a bunch of nightmare games back in the DOS days, but the one that stands out most was Darklands. I had to fight not only with the configuration but with obtaining multiple patches by mail - by the time it finally ran, it would have had to be the best game ever to paciify my rage. It wasn't - I found it to be mind-numblingly repetititve.
Black Lives Matter
User avatar
tgb
Posts: 30690
Joined: Sun Oct 17, 2004 10:33 pm
Location: Tucson, AZ

Post by tgb »

You whippersnappers. Back in MY day, I used to wait up to 20-30 minutes for a game to load for my Atari 800 from an audio tape - just to get a "read data failure" at the end because the tape was bad.
I spent 90% of the money I made on women, booze, and drugs. The other 10% I just pissed away.
McCrank
Posts: 178
Joined: Mon Jan 03, 2005 10:02 am
Location: Tampa, FL.
Contact:

Post by McCrank »

Ultima 7 WITH mouse AND sound... in MS-DOS 6ish... You needed some ridiculous amount of free base memory, like 639k out of 640k.

-Chris
User avatar
JonathanStrange
Posts: 5044
Joined: Fri Dec 17, 2004 9:21 am
Location: Santa Fe, New Mexico, USA
Contact:

Post by JonathanStrange »

X-Com Apocalypse or at least that's what I think it was called. It was the X-Com that had you defending the last human city or something like that - it kept crashing on me. At the time, I was a thirteen-year-old with no internet access and limited computer skills ("skillz"): try as I might I never got it to run for long.

I've seen it since and it looks kinda cartoony. Oh yeah, at the time it was a depressing experience because I only bought a game very rarely because of limited funds so I used to play the hell out of whatever I had. Not being able to run a game was a 6 month setback.
The opinions expressed by JonathanStrange are solely those of JonathanStrange and do not reflect the opinions of OctopusOverlords.com, the forum members of OctopusOverlords, the elusive Mr. Norrell, or JonathanStrange.


Books Read 2013
User avatar
Blackhawk
Posts: 43929
Joined: Tue Oct 12, 2004 9:48 pm
Location: Southwest Indiana

Post by Blackhawk »

Failure: Descent 3 on my current rig. More than a dozen installs trying different things and I have yet to get the thing to launch as mision.
(˙pǝsɹǝʌǝɹ uǝǝq sɐɥ ʎʇıʌɐɹƃ ʃɐuosɹǝd ʎW)
User avatar
Defiant
Posts: 21045
Joined: Tue Oct 12, 2004 11:09 pm
Location: Tongue in cheek

Post by Defiant »

Failures: Angel Devoid (apparently, it's only compatible with early video cards) and the DVD version of Tex Murphy Overseer.
User avatar
Ralph-Wiggum
Posts: 17449
Joined: Wed Oct 13, 2004 8:51 am

Post by Ralph-Wiggum »

Mail Order Monsters for the Commodore 64. That game was just wonky. Sometimes it would take 30 minutes to load up and sometimes it just wouldn't load at all. So normally, I'd try to load it up, do something else for awhile, and then come back to see if it worked. If not, either try again or play something else.
User avatar
Enough
Posts: 14688
Joined: Tue Oct 12, 2004 11:05 pm
Location: Serendipity
Contact:

Post by Enough »

Blackhawk wrote:Failure: Descent 3 on my current rig. More than a dozen installs trying different things and I have yet to get the thing to launch as mision.
Who was it on GG that always named that game as their favorite? I remember getting help in a GG thread on how to get it running on a modern rig. I can't even recall the issue I was having getting it to run. :(
My blog (mostly photos): Fort Ephemera - My Flickr Photostream

“You only get one sunrise and one sunset a day, and you only get so many days on the planet. A good photographer does the math and doesn’t waste either.” ―Galen Rowell
User avatar
Blackhawk
Posts: 43929
Joined: Tue Oct 12, 2004 9:48 pm
Location: Southwest Indiana

Post by Blackhawk »

Enough wrote:
Blackhawk wrote:Failure: Descent 3 on my current rig. More than a dozen installs trying different things and I have yet to get the thing to launch as mision.
Who was it on GG that always named that game as their favorite? I remember getting help in a GG thread on how to get it running on a modern rig. I can't even recall the issue I was having getting it to run. :(
I dunno - I just get a CTD every time I launch an actual level. Nobody on any of the Descent boards could solve it.
(˙pǝsɹǝʌǝɹ uǝǝq sɐɥ ʎʇıʌɐɹƃ ʃɐuosɹǝd ʎW)
User avatar
IceBear
Posts: 12519
Joined: Sat Nov 13, 2004 5:58 pm

Post by IceBear »

is_dead wrote:Falcon 3, that was a toughy.

But I own NOLF 2 and I have never played it. Let me take this opportunity to scream about it. AAAAAAAAAHHHHHHHH!!!!! NOLF 2 SUCKS AND SO DOES CREATIVE!!!!!! RRRRRRRRHH I'm going to cut off your HEAD and stuff a grenade in your spouting neck AAAAAAAA!!!!

Actually NOLF 2 runs fine, just that there's no audio. I have a Soundblaster Live and I have no idea why there's no audio. I hate PC audio, why the hell can't it be flawless in 2005, but many, many games and programs still have audio problems.
I don't know if you care anymore, but I had this problem because of an installed codec. I found this in a NOLF2 FAQ:
SOUND:

GENERAL:

If the in-game sounds and dialogue (voices) do not play, or there are
problems with the quality of these sounds, then please try each of the
following steps (in order) before playing again. Note that you should only
try one solution at a time, since trying them all can greatly reduce the
overall sound quality of the game unneccesarily.

1. Make sure that you have the latest drivers available for your sound
hardware installed. These can usually be found on the manufacturer's
website.

2. From your main installation folder (Default C:\Program Files\Fox\No One
Lives forever 2), double click on the file named WMFADist.exe, and then
follow on-screen instructions. This will manually install the audio codec
that is required by the game.

3. From the in-game sound options menu,change the sound quality option from
high to low, or vice-versa.

4. Refer to the sections below for specific troubleshooting information for
your particular sound card.

5. From the Nolf2 launcher application, click on the "options" button and
then click on the box next to "Disable Sound Filters".

6. From the Nolf2 launcher application, click on the "options" button and
then click on the box next to "Disable Hardware Sound".

Please note that since No One Lives Forever uses an MP3 codec for sound, the
Nimo codec pack may cause speech and sound to drop out completely. Please
uninstall the Nimo codec pack before installing No One Lives Forever 2. If
you have already installed the game, please uninstall both the Nimo codec
pack and the game, and then reinstall the game only.

Also, subtitles will not appear in the game if you do not have a soundcard,
or if your soundcard is not detected, or if you have disabled sound
completely in the advanced options menu.
User avatar
Eduardo X
Posts: 3702
Joined: Wed Oct 13, 2004 8:20 pm
Location: Chicago

Post by Eduardo X »

Front Page Sports: Football and Football Pro.
I tried to get that thing to run on a Win95 machine and I never could do it. It just wasn't gonna work without the right kind of memory, the 612k of something or other RAM. I had 128 MBs of RAM at that point, but it didn't understand this.
I really liked that game, too, even if I could beat the computer by 100 points.
ohh and here is your rolly eyes you lost em. :roll:
-AttAdude
User avatar
CeeKay
Posts: 9174
Joined: Wed Oct 13, 2004 9:13 am

Post by CeeKay »

Ultima 7 (both parts), Ultima 8, Ultima Underworld, Dreamweb, Elder Scrolls Arena (in Windows 95/98), Strike Commander (notice an Origins trend?).

Of all of those I could not get Strike Commander, Ultima 8 or Ultima Underworld to run. Dreamweb finally worked just recently when I discovered Dosbox. Thankfully in the days of DOS most stores had an easy return policy.
CeeKay has left the building. See him exclusively at Gaming Trend!
User avatar
DuckofDeath
Posts: 134
Joined: Fri Feb 11, 2005 6:36 pm

Post by DuckofDeath »

I forgot Ultima 7 did have a really wonky memory requirement because of OSI's silly "voodoo memory management system" or something like that. I remember it wasn't that big of a deal for me to get it running as by then I was a boot disk ninja. I had to spend so much time freeing up differing conventional and ems memory that I did it without a second thought.
User avatar
moss_icon
Posts: 1080
Joined: Tue Nov 16, 2004 12:45 pm
Location: UK
Contact:

Post by moss_icon »

supercars on the zx spectrum. that shit would never load.

R Tape Loading Error.

every bloody time.
moth moth moth brown moth
User avatar
CeeKay
Posts: 9174
Joined: Wed Oct 13, 2004 9:13 am

Post by CeeKay »

DuckofDeath wrote:I forgot Ultima 7 did have a really wonky memory requirement because of OSI's silly "voodoo memory management system" or something like that. I remember it wasn't that big of a deal for me to get it running as by then I was a boot disk ninja. I had to spend so much time freeing up differing conventional and ems memory that I did it without a second thought.
It was one of the first games I got for an IBM PC, and before I got that PC I had never used anything other than a C-64. It's the game that broke my Autoexec.bat/config.sys cherry 8)
CeeKay has left the building. See him exclusively at Gaming Trend!
User avatar
Ridah
Posts: 1036
Joined: Thu Feb 24, 2005 2:02 am

Post by Ridah »

Crusader: No Remorse. Simply couldnt figure out what the problem was, eventually played it on PSX I think.
User avatar
Napoleon
Posts: 1182
Joined: Wed Oct 13, 2004 3:07 am
Location: The Low Countries
Contact:

Post by Napoleon »

McCrank wrote:Ultima 7 WITH mouse AND sound... in MS-DOS 6ish... You needed some ridiculous amount of free base memory, like 639k out of 640k.

-Chris
Ding ding ding! That's my winner too!
In the end, I did manage to get it to work.


I never got Doom to work on my old 386. After days of trying, I figured out this wasn't because of a lack of conventional memory, but because Dos4gw needed 4 mb RAM, and I only had 2.
Damn it's completely uninformative error message: "Not enough free memory" (or something like that)
Where Cows Congregate - The Bovine Conspiracy
User avatar
RookieCAF
Posts: 829
Joined: Wed Oct 13, 2004 7:05 am
Location: Great Barrington MA USA
Contact:

Post by RookieCAF »

Falcon 3. QEMM is the Awnser ;)
~Rookie
My BF2 Stats
User avatar
Grifman
Posts: 21291
Joined: Wed Oct 13, 2004 7:17 pm

Post by Grifman »

dbt1949 wrote:Easily it would be MOO1. It was DOS and you had to use extended memory or something as well as upper memory and the end result was you had to make a seperate boot disk.
It was too much hassel,and after getting it to run finally, I gave up on it.
Damn, I forgot all about DOS stuff - totally slipped my mind. Can't remember any specifics, but I certainly remember a number of games giving problems - all the extended, upper, lower memory crap. That was crazy stuff, but you felt like a pro when you could get one to work after fiddling with it.
User avatar
Hipolito
Posts: 2205
Joined: Thu Oct 21, 2004 2:00 pm
Location: Chicago, Illinois

Post by Hipolito »

SUCCEEDED:

Carmageddon Max Pack: I had trouble with this one, too, but with a 3Dfx Voodoo 1 card. It took several installations for the game to finally "take," and even then I had problems getting music to play and with non-vehicular crashes.

Star Control 3: I believe that the installer, oddly, required more memory than the game. The game was kind of buggy, too.


FAILED:

Staflight: I bought the original version, not knowing that its CGA graphics wouldn't work on my EGA/VGA system. Fortunately, an EGA version came out later, so I bought that.

Pinball Construction Set and Pool of Radiance: The disks didn't have executable files! I guess someone previously bought the games, deleted the files, and returned them.
User avatar
ChaoZ
Posts: 4199
Joined: Wed Oct 13, 2004 12:20 am
Location: Toronto
Contact:

Post by ChaoZ »

I remember going through a lot to get Tie Fighter to run. Made a boot disk and everything.

Maybe the same case for Privateer.
Biyobi
Posts: 5440
Joined: Wed Oct 13, 2004 12:21 pm
Location: San Gabriel, CA

Post by Biyobi »

RookieCAF wrote:Falcon 3. QEMM is the Awnser ;)
I had more problems with QEMM than I did running Falcon 3 since I had several programs that would not work with it.

Fortunately, I had a bit of wisdom imparted to me by the technician installing the math co-processor in my high-end 386-25 (so I could play Falcon). He showed me an EMM386 switch that allowed you to access some of the memory that's reserved for the video buffer (that never gets used). That freed up enough memory so that I no longer had to worry about multiple configurations.

I carried that business card in my wallet for years so I wouldn't lose the syntax. I wonder what I ever did with it. :?

Edited to add: Bless the intarweb! i=b000-b7ff
Black Lives Matter
User avatar
Windows95
Posts: 2035
Joined: Thu Oct 14, 2004 1:15 am
Location: Ontario, Canada

Post by Windows95 »

Wow, this thread sure brings back memories of DOS. No particular game comes to mind as being the most difficult, although there were lots that had their moments. I've still got printouts of all my various config.sys and autoexec.bat settings for different games. It's funny to think how much I resisted the idea of using Windows for games at first, but it sure has simplified things. That being said, there was a certain sadistic level of joy in tinkering with your system to get something to run, those moments of manical laughter when you finally squeezed out that extra 3K of conventional memory or whatnot.

Since Windows has become the defacto gaming platform, I'd have to say the game that has given me the most difficulty was Half-Life 2. In all fairness part of the problem was overloading of the Steam servers on day one, but I ended up buying a brand new modem to finally get the thing working (wouldn't let me use a shared internet connection to install).
User avatar
Kobra
Posts: 3908
Joined: Wed Mar 23, 2005 6:57 pm

Post by Kobra »

Act of War, released last week, is without a doubt, the most difficult game to get to run, and keep running.

Sad I know.
User avatar
Hrdina
Posts: 2929
Joined: Sat Oct 16, 2004 6:18 pm
Location: Warren Cromartie Secondary School

Post by Hrdina »

killbot737 wrote:Success: Ultima 7. Voodoo be damned.
Winnah!
Post Reply