love this post lol. Agree 100%. I just did not want to put it that way...killbot737 wrote:As usual here is my lefty rant:
Why the fuck is it so impossible for a multi-million dollar game to ship with "map any key to any action" controls for the PC?
"That key is reserved"
Fuck all of you UI/engine developers who worked on this game. I am also a dev, I know how much effort it would have taken to make this happen. It's probably as much time as it took for you to shoot Nerf darts at each other or whatever "fun" BS things you think Agile and Scrum do for your efficiency. (PS, that number is ZERO hours.)
Also the fact that I remapped "Action" away from "E", and yet when I go to loot a container and I still have to press "E"? FUCK YOU, LAZY DEVS.
I really do hope someone from Bethesda reads this because it is absolutely ridiculous that this is occurring today for what should be a AAA game.
... Moving on...
Someone mentioned "soulless". So true. Skyrim was like that too and so was F3.
Yesterday I got to my first boss fight. Probably got there too early. Too low level I mean. The boss popped out of nowhere. The fight was reduced to the usual hit it as many times it takes to get the health bar down. Meanwhile I did not know how it got there, why I had to fight it, and what I will achieve by killing it (besides the obvious). So far the low point in the game for sure.
Yeah... Before witcher 3 and before the unexpectedly bombastic gta V characters this would have been the standard of role playing. Since those games are the new norm this is shallow entertainment. Right now I am 7/10 possibly 6/10 and chances are I will not finish it. Just too boring already.