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Speakeasy [Kickstarter]

Posted: Mon Jul 07, 2014 2:03 pm
by Zaxxon
I received a PM from the designer behind a currently-funding Kickstarter game called Speakeasy. (He found me based on our Werewolf Kickstarter discussion awhile back.) I think the minimum player count on this one is a bit high (10), but it looks like a cool concept, so I'm starting a thread in case anyone else is interested in this one.

Re: Speakeasy [Kickstarter]

Posted: Mon Jul 07, 2014 2:23 pm
by Chaz
10 minimum? Yeah, that'll get played just about never around my neck of the woods. It sounds cool, but I can't even figure out when you'd play something like this outside of conventions or big parties.

Re: Speakeasy [Kickstarter]

Posted: Mon Jul 07, 2014 2:26 pm
by Isgrimnur
The monthly game event down here was BIG into Werewolf for quite a while. I imagine meeting the minimums there wouldn't be too hard if the game is worth it.

Re: Speakeasy [Kickstarter]

Posted: Mon Jul 07, 2014 2:57 pm
by Pattonandy
Hi, I'm Andy Patton, the creator of Speakeasy. Yes, with a 10 person minimum the game occupies a unique niche. I'm happy to answer any questions about the game if anyone has any. Cheers!

Re: Speakeasy [Kickstarter]

Posted: Mon Jul 07, 2014 4:35 pm
by hentzau
Still find it odd that we've never had a Werewolf game break out at an OctoCon...

Re: Speakeasy [Kickstarter]

Posted: Mon Jul 07, 2014 4:36 pm
by Zaxxon
hentzau wrote:Still find it odd that we've never had a Werewolf game break out at an OctoCon...
I will definitely be bringing my shiny new copy to whatever OctoCon I attend next.

Re: Speakeasy [Kickstarter]

Posted: Mon Jul 07, 2014 5:08 pm
by coopasonic
The gameplay synopsis on the kickstarter page definitely caught my interest. The problem is that I don't see when I'd be able to get this played. Before I read it, I figured it would be a re-themed werewolf, but it really goes way beyond that. I like what appear to be elective and selected powers as well as the super heavy social aspect (I know, funny coming from me). One thing I don't like about werewolf, at least in the forums, is the villager. Being a pawn with nothing to offer but your listening skills bugs me.

Re: Speakeasy [Kickstarter]

Posted: Mon Jul 07, 2014 5:15 pm
by Isgrimnur
DGM at the late night stuff. And there's always BGGCon.

Re: Speakeasy [Kickstarter]

Posted: Tue Jul 08, 2014 10:45 am
by miltonite
It seems like it would be a very fun game if I had more friends that could make up stories and play a role.

I am going to have a hard enough time getting a warewolf group together, this would be impossible. It does look like a lot of fun though.

Re: Speakeasy [Kickstarter]

Posted: Tue Jul 08, 2014 10:52 am
by coopasonic
miltonite wrote:getting a warewolf group together
Shadowrun version of werewolf?

Re: Speakeasy [Kickstarter]

Posted: Tue Jul 08, 2014 1:29 pm
by Zaxxon
miltonite wrote:I am going to have a hard enough time getting a warewolf group together, this would be impossible. It does look like a lot of fun though.
This is my thought exactly.

Re: Speakeasy [Kickstarter]

Posted: Tue Jul 08, 2014 5:35 pm
by Pattonandy
Glad to hear the game play synopsis was helpful! Explaining the game has been a challenge. It is LIKE Werewolf, but I was also trying to expand some of the boundaries of the genre set by Werewolf and games like it in ways that (I hope) created interesting new avenues for strategy.

The 10 person minimum is the biggest weakness/challenge to the game. If anyone has ideas about how to lower that minimum, I would love to hear them... could be a good expansion in the future.

Re: Speakeasy [Kickstarter]

Posted: Fri Jul 18, 2014 4:01 pm
by Zaxxon
The game has funded.