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Origin of the D&D magic missile spell?

Posted: Sat May 23, 2015 7:11 am
by IceBear
So Monte Cook just posted a link to the final battle from a Vincent Price movie called the Raven. He had this to say:
If you want to know where D&D's magic missiles come from, it's right here. (I'd take a guess that a few other D&D spells were influenced by that too, but I only know for a fact about magic missile.)
Link to the video
https://youtu.be/GKm7NloL8bA

Re: Origin of the D&D magic missile spell?

Posted: Sat May 23, 2015 7:20 am
by Daehawk
Theres spoilers in that video! :P

Re: Origin of the D&D magic missile spell?

Posted: Sat May 23, 2015 7:47 am
by IceBear
True, if you plan on watching the whole movie, then maybe skip watch it :-P

Re: Origin of the D&D magic missile spell?

Posted: Sat May 23, 2015 2:03 pm
by TheMix
I think I saw a Prismatic Spray in there too.

Re: Origin of the D&D magic missile spell?

Posted: Sat May 23, 2015 4:47 pm
by killbot737
That was the cheesiest and most anti-climactic wizard battle I have ever seen. :)

I remember another movie that must have been done at around the same time (it had the same sort of effects and I'm pretty sure Vincent Price was in it too). There was a whole deal about casting spells with just motion and not having to say anything. Sometime near the end someone they thought was down makes gun fingers and shoots the crap out of some other wizard. It was a much better interpretation of what I thought Magic Missile would be like. None of this movie's hand-wavy shoo fly garbage! :pop:

Re: Origin of the D&D magic missile spell?

Posted: Sat May 23, 2015 6:49 pm
by hentzau
So were the Magic Missiles the ones that were shaped like daggers? Or the ball things that exploded? I assume they were the daggers, because it looked like he used a shield spell to block them. :D

And why didn't they include a "Summon Cannon" spell in the game? Best Spell Ever!

Re: Origin of the D&D magic missile spell?

Posted: Sun May 24, 2015 1:01 am
by Blackhawk
I've always seen Magic Missile as looking like the glowing super-balls from Hawk the Slayer.

Re: Origin of the D&D magic missile spell?

Posted: Sun May 24, 2015 11:09 am
by baelthazar
By the way, if you did not notice, the man with the Raven on his shoulder (watching the battle at around 2:12) is a very young Jack Nicholson.

Re: Origin of the D&D magic missile spell?

Posted: Sun May 24, 2015 11:28 am
by Daehawk
And Boris Karloff

Origin of the D&D magic missile spell?

Posted: Mon May 25, 2015 10:44 am
by Carpet_pissr
I thought it was from the 50's short story "Mazirian the Magician", which I started recently, but never finished.

Lots of D&D spells in that.

Re: Origin of the D&D magic missile spell?

Posted: Mon May 25, 2015 12:52 pm
by IceBear
It could be, just taking Monte Cook's word here. He was involved in D&D enough and had enough contact with Gyax and Anderson that I will take his word for it

Re: Origin of the D&D magic missile spell?

Posted: Thu Jun 04, 2015 1:13 pm
by Zurai
Most of the iconic D&D spells had their roots in translating war game stuff to a squad-based fantasy tactical game. For example, lightning bolt acted like it did originally (a line which bounced off walls) because it used the rules for cannons, while fireball used the rules for catapults. Those two examples are straight from Arneson's mouth, for the record.

Also, the reason we use d4s, d8s, d10s, and d12s is because Gygax and Arneson could only get dice as complete sets for use in their beginner box. There was no real market for dice outside of gambling (which used d6s exclusively) and dice used for teaching math and statistics, which were sold in sets.

Re: Origin of the D&D magic missile spell?

Posted: Sun Jul 19, 2015 7:03 am
by hitbyambulance
Zurai wrote: Also, the reason we use d4s, d8s, d10s, and d12s is because Gygax and Arneson could only get dice as complete sets for use in their beginner box. There was no real market for dice outside of gambling (which used d6s exclusively) and dice used for teaching math and statistics, which were sold in sets.
and the battleaxe arbitrarily caused 1d12 damage because the dodecagon die was (extremely) underutilized in the game.