Trust me, when the headcrab leaps for your face, you won't be thinking "where are my arms?".
Edited for top of page nonsense....
Moderators: LawBeefaroni, Arcanis, $iljanus
Trust me, when the headcrab leaps for your face, you won't be thinking "where are my arms?".
They do some pretty cool things with that in Hand Physics Lab, for one thing your in-game hand will be lopped off if you brush against a laser barrier, and even though you know it's not your actual hand it still feels a bit weird. Luckily you can just pop the hand back on since it's quite cartoony, but I definitely wouldn't want to play a body horror game like Outlast in VR.
I'm very, very tempted by the Vader Immortal pack. I can't afford it. But I'm still tempted.
Vader Immortal is a cool overall experience, but the gameplay is nothing special and it is not something you're likely to go back to after experiencing the story once. If you can get it at a good discount, you should go for it, otherwise don't stretch your budget just for the brief bit of fun it provides.Blackhawk wrote:I'm very, very tempted by the Vader Immortal pack. I can't afford it. But I'm still tempted.
Yeah, it's about an hour an episode from what I've heard. But right now it's $15 for the whole collection, which isn't bad. It's more about getting to experience the setting in VR.disarm wrote: ↑Fri Dec 24, 2021 5:41 pmVader Immortal is a cool overall experience, but the gameplay is nothing special and it is the something you're likely to go back to after experiencing the story once. If you can get it at a good discount, you should go for it, otherwise don't stretch your budget just for the brief bit of fun it provides.Blackhawk wrote:I'm very, very tempted by the Vader Immortal pack. I can't afford it. But I'm still tempted.
My battery:Blackhawk wrote: ↑Fri Dec 17, 2021 1:57 pm You will likely also want to invest in a battery pack (to turn the 2 hour battery life into ~10 hours), a new strap (the included one is awful), and grip covers. If you're not already getting the strap/battery from Oculus, here are my recommendations:
My favorite source for a look at what's available and quick reviews: https://www.youtube.com/c/BenPlaysVR/videos
Mac in VR, PSVR Without Parole, and BMF are also good channels.
Check out the other thread for a discussion of free games that are out there, many of which are also available on Quest 2.
Awesome! Now, do yourself a huge favor and see if your optometrist would be willing to quickly measure your IPD for you. It takes about ten seconds, and probably won't require an appointment (or a fee.) It's the distance between your pupils, and is something you want to know to set the eyepieces up correctly. There are ways to do it yourself (usually with an app or a ruler and mirror), but they're horribly imprecise.RunningMn9 wrote: ↑Mon Dec 27, 2021 9:16 pm My eyes are top notch so I don’t have to deal with that, and I don’t share, so I don’t think I have to worry about anyone else’s crappy eyes.
Alrighty. FWIW, all that matters for wireless play is that the PC running the game is connected to the access point via a cable, that there is a relatively clear 5GHz channel for the Quest 2 to connect to, and that the router isn't too far from the headset. The cable isn't much of a problem for games where you're stationary - Flight Simulator, for instance. It's kind of a pain for something like Alyx, or anything where you're turning and flailing a lot. For the Quest 2, I did the research and bought this cable:RunningMn9 wrote: ↑Mon Dec 27, 2021 9:16 pm I have a good WiFi setup in the house, but less so where I’m setup. So I was assuming I would need to tether with the link as I was hoping to play things like Skyrim VR, Half-Life:Alyx and Flight Simulator.
I assumed that once I got it I would figure out what else I could do with it besides playing those kinds of VR games.
Bluetooth? Unless I'm mistaken, it's also tied to wifi, and a 5GHz is needed there, too. I regularly use Virtual Desktop for PCVR (which I prefer, as it is fully configurable, while AirLink give you standard corporate options), and use AirLink occasionally when it's needed. Both use the same wireless connection. I didn't go into the options much, as he said that he didn't have a good connection where he plays.
That's actually tough to answer. I got the larger option, and I've never come close to filling it up, but it's often at a level where I'd be having to 'make space' if I had the smaller one. But it's highly dependent on how you end up using it. If you play a lot of Quest 2 games and apps (that is, actually installed on the Quest 2), you'll probably want it. If you play almost exclusively on the PC through the Quest 2, you may not need it.RunningMn9 wrote: ↑Tue Dec 28, 2021 6:51 pm One last question for the Quest 2 - how important is the storage? Do I need to double up? What is my advantage for doing that?
When I went in to purchase, I did notice that, and contacted Blackhawk to hook him up for his extensive help. I felt like he earned it.RuperT wrote: ↑Wed Dec 29, 2021 9:08 pmI’m not sure how to specify it, but if someone refers you both parties get a $30 Store credit ($60 if the holiday double deal is still active). You may use my ID macdaddy0 if you like (although BH has been more helpful per usual).
Either way, I would like a few OO friends at some point.
Gosh. Thanks.RunningMn9 wrote: ↑Wed Dec 29, 2021 11:47 pmWhen I went in to purchase, I did notice that, and contacted Blackhawk to hook him up for his extensive help. I felt like he earned it.RuperT wrote: ↑Wed Dec 29, 2021 9:08 pmI’m not sure how to specify it, but if someone refers you both parties get a $30 Store credit ($60 if the holiday double deal is still active). You may use my ID macdaddy0 if you like (although BH has been more helpful per usual).
Either way, I would like a few OO friends at some point.
Big thumbs up from me, at least for the Oculus version. Steadily expanding the game, they just added a new ‘board’ bringing the total up to three. They also introduced a new character type with the bard.Kurth wrote: ↑Thu Dec 30, 2021 12:14 pm Demeo? Any good?
This review from ars technica certainly sounds promising.
Anyone playing this? I watched the trailer just now, and it looks a lot like what I always hoped a VR table top RPG might look like.
If there are others from OO playing this and enjoying it, I might give it a shot. Plus, it’s on sale right now.
Thoughts??
I know the multiplayer is probably the point with a game like Demeo, but is there a single player experience worth playing, too?RuperT wrote: ↑Thu Dec 30, 2021 4:19 pmBig thumbs up from me, at least for the Oculus version. Steadily expanding the game, they just added a new ‘board’ bringing the total up to three. They also introduced a new character type with the bard.Kurth wrote: ↑Thu Dec 30, 2021 12:14 pm Demeo? Any good?
This review from ars technica certainly sounds promising.
Anyone playing this? I watched the trailer just now, and it looks a lot like what I always hoped a VR table top RPG might look like.
If there are others from OO playing this and enjoying it, I might give it a shot. Plus, it’s on sale right now.
Thoughts??
I was very worried about motion sickness, given how prone I am to it in real life. It turns out my inner ear isn’t involved at all with VR, so I can get a bit zoomy without feeling sick. I don’t push it, though, and quit promptly if I start feeling bad. I still choose my games carefully, and have finally ramped up to a flight simulator which is fine for ‘normal’ flight - extended combat flight seems right out. I’m a bit paranoid that if I get too sick one time I’ll ruin myself for future play, but I’ve put in a lot of time at this point. I reference ‘comfort’ in my previous post about various games if that’s a concern.
I should’ve been clear that I have not played Demeo single player. Thinking about why that is, I think there’s enough variance in Demeo’s encounter generator that it can make the whole affair more a gamble than a game sometimes, where some permutations seem unwinnable. I do still prefer it over the game skewing the other way, but I think there’s a sense that time wasted is best spent with friends. Also, there’s no progression besides some minor cosmetics, which advance at a glacial pace. Finally, it somehow seems ridiculous to play a digitized version of a boardgame by oneself, just as I will never condone a video game about paintball, dammit!Kurth wrote: ↑Thu Dec 30, 2021 4:43 pmI know the multiplayer is probably the point with a game like Demeo, but is there a single player experience worth playing, too?RuperT wrote: ↑Thu Dec 30, 2021 4:19 pmBig thumbs up from me, at least for the Oculus version. Steadily expanding the game, they just added a new ‘board’ bringing the total up to three. They also introduced a new character type with the bard.Kurth wrote: ↑Thu Dec 30, 2021 12:14 pm Demeo? Any good?
This review from ars technica certainly sounds promising.
Anyone playing this? I watched the trailer just now, and it looks a lot like what I always hoped a VR table top RPG might look like.
If there are others from OO playing this and enjoying it, I might give it a shot. Plus, it’s on sale right now.
Thoughts??
I was very worried about motion sickness, given how prone I am to it in real life. It turns out my inner ear isn’t involved at all with VR, so I can get a bit zoomy without feeling sick. I don’t push it, though, and quit promptly if I start feeling bad. I still choose my games carefully, and have finally ramped up to a flight simulator which is fine for ‘normal’ flight - extended combat flight seems right out. I’m a bit paranoid that if I get too sick one time I’ll ruin myself for future play, but I’ve put in a lot of time at this point. I reference ‘comfort’ in my previous post about various games if that’s a concern.
Not special controllers - special mounts for the same controllers. ProTubeVR makes a high quality one. They really do make a huge difference, as they tie both of your hands together, plus your shoulder, plus your cheek. It's so much more stable.coopasonic wrote: ↑Sun Jan 02, 2022 3:51 pm Having just finished Sniper Ghost Warrior Contracts 2 on PC, I decided to give Sniper Elite VR a try. Wow. I see why they have special controllers for long guns in VR games. It was kind of horrible. I guess I'll need to look into that a bit more.
I have had the exact same experience. After playing Blade and Sorcery or even the Tales from the Edge of the Galaxy Star Wars game, I find myself having minor (VERY minor) "glitches" in depth perception, or my hand feels weird when I reach for my phone and I try to grab it with my middle finger grip button instead of actually using my opposable thumbs...RunningMn9 wrote: ↑Thu Jan 06, 2022 4:22 pm An unexpected side effect - reality feels less real. What the hell?
I haven’t had any issues at all when I’m in VR. Actual reality is making me a little nauseas though after I’m done.
Still playing around with basic stuff though. Even the initial first steps thing, when I was allowed to grab a rocket with one hand and then use the other to pull the tab to ignite it? It took only a few seconds for that kind of operation to feel completely natural.
I’m pretty impressed with the technology, and I’ve barely done anything.
A week ago:RunningMn9 wrote: ↑Thu Jan 06, 2022 4:22 pm An unexpected side effect - reality feels less real. What the hell?
I haven’t had any issues at all when I’m in VR. Actual reality is making me a little nauseas though after I’m done.
Now you know what I was talking about! It's one of those things that sounds like a joke until you've experienced it. It really did give me incredible, hyper-realistic dreams, though. I miss that.Blackhawk wrote: ↑Thu Dec 30, 2021 1:48 pm Now you're on your own. Try some games where you're stationary and things come to you (Beat Saber and Audio Trip are in this category) Then try some games that allow free locomotion*, but I'd put off anything involving speed, spinning, parkour, flying, or similar for a week or two. When you take off the HMD and your arms seem normal instead of in the wrong place, and when your dreams return to normal you'll know your brain has adapted.
Do you mean watching it IN VR, as in it's in 3d and you can look around? Or do you mean being in VR and being able to watch it? For the latter, look into Virtual Desktop (the Quest version, not the Steam version - it's on both.) It puts your PC screen into VR, and anything you can stream on the PC you can stream in VR. It really is like sitting in a theater with a massive screen. I can also be done through AirLink, but I find it a lot less smooth.RunningMn9 wrote: ↑Thu Jan 06, 2022 6:16 pm Now I get it.
It really is amazing technology even when I’m just going through menus like I’m in Minority Report.
I tried playing No Man’s Sky in VR through the link, but something isn’t working, not sure what yet.
Just was looking to branch out a little. I would love to be able to try watching a live sporting event through VR, but I don’t know if that’s still a thing.