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Iron Harvest

Posted: Wed Feb 06, 2019 4:30 pm
by Paingod
I feel a little let down that y'all didn't tell me that MechCommander had a child with Company of Heroes ... set in the 1920's. $1.2M raised on KickStarter.

Iron Harvest, due out December 2019. Still digging into info.


Re: Iron Harvest

Posted: Wed Feb 06, 2019 5:08 pm
by TheMix
I'm not an RTS player, generally. Though, that does look pretty cool.

But I have to ask... WTH was that 'thing' at 2:22 in the video? :shock: :D

Re: Iron Harvest

Posted: Wed Feb 06, 2019 8:12 pm
by MonkeyFinger
:lol:

Good question!

Re: Iron Harvest

Posted: Thu Feb 07, 2019 8:54 am
by Paingod
My money's on: Something to make sure you were paying attention... I missed it until you pointed it out! I was watching the screens.

What I thought was pretty cool was that an artist made something really cool, and these guys saw it and said "That's a game we need to make"

Re: Iron Harvest

Posted: Thu Feb 07, 2019 9:38 am
by MonkeyFinger
Same artist that inspired the Scythe boardgame, I see... a shared world with two different games licensed from it. 8-)

Re: Iron Harvest

Posted: Thu Feb 07, 2019 10:01 pm
by IceBear
Paingod wrote: Thu Feb 07, 2019 8:54 am My money's on: Something to make sure you were paying attention... I missed it until you pointed it out! I was watching the screens.

What I thought was pretty cool was that an artist made something really cool, and these guys saw it and said "That's a game we need to make"
Much like The Tales from the Loop table top RPG. Might even be the same artist

Edit: No different artists but similar themes

Re: Iron Harvest

Posted: Sun Feb 10, 2019 1:46 am
by Madmarcus
I love the art but my RTS interest is very low. An actual TBS in the same world would be interesting though!

Re: Iron Harvest

Posted: Mon Feb 11, 2019 2:10 pm
by Lordnine
Madmarcus wrote: Sun Feb 10, 2019 1:46 am I love the art but my RTS interest is very low. An actual TBS in the same world would be interesting though!
This is following the Relic style of RTS so you can expect it to be significantly slower paced than games like StarCraft. It's more about positioning and tactics. During the Kickstarter I think a pause and issue orders option was also confirmed for single player.

Re: Iron Harvest

Posted: Mon Feb 11, 2019 2:15 pm
by wonderpug
There's also Scythe the board game if you want turn based with the same art!

Re: Iron Harvest

Posted: Tue Feb 12, 2019 3:28 am
by Madmarcus
I've looked at Scythe a couple of times but don't want to spend that much on a game that won't get much real play.

I enjoyed Eugen's Wargame ALB but haven't gone back to similar games more recently. It's fairly moot anyway as my current computer can't play much of anything. I'll have to live vicariously through you guys.

Re: Iron Harvest

Posted: Thu Jul 30, 2020 10:44 pm
by Daehawk

Re: Iron Harvest

Posted: Fri Jul 31, 2020 7:24 am
by Paingod
Please don't be mediocre. Please don't be mediocre. Please don't be mediocre. Please don't be mediocre.

I really want to want this game. I mean, I want it... but not if it's not worth playing. Everything I've seen makes it look good, though.

Re: Iron Harvest

Posted: Fri Jul 31, 2020 11:21 am
by Paradroid
OK I think I'm gonna need this. There's a demo on Steam.

Re: Iron Harvest

Posted: Fri Jul 31, 2020 11:29 am
by Holman
wonderpug wrote: Mon Feb 11, 2019 2:15 pm There's also Scythe the board game if you want turn based with the same art!
My family has been playing this all summer. It's a very good game!

Re: Iron Harvest

Posted: Fri Jul 31, 2020 1:21 pm
by gbasden
Holman wrote: Fri Jul 31, 2020 11:29 am
wonderpug wrote: Mon Feb 11, 2019 2:15 pm There's also Scythe the board game if you want turn based with the same art!
My family has been playing this all summer. It's a very good game!
It is very good, and the digital adaptation on Steam is equally good.

Re: Iron Harvest

Posted: Fri Jul 31, 2020 2:37 pm
by Paingod
Paradroid wrote: Fri Jul 31, 2020 11:21 amOK I think I'm gonna need this. There's a demo on Steam.
I've started to assume that any company issuing Demos now actually cares and has faith they've made something worth a damn. I'll have to go check this out.

Remember when everything had a demo?

Re: Iron Harvest

Posted: Fri Jul 31, 2020 4:06 pm
by Lordnine
I need to try this again. I backed the Kickstarter and played an early build and walked away a bit disappointed. It wasn’t bad per se but it definitely felt like an inexperienced company trying to copy Company of Heroes. That said, this was over 6 months so I really hope they have polished it up.

I’m also in the camp of I really want this to turn out well. The last RTS I got invested in was Dawn of War 2 and that is 11 years old at this point. :shock:

Re: Iron Harvest

Posted: Sat Aug 01, 2020 8:27 pm
by Paingod
The Demo through Steam offers some meat to chew on at no cost. I played last night for ~3 hours. I stepped through several campaign stages and quit when I got too tired to keep playing and was in the first "Build a base" mission.

The assessment of it being a CoH clone is spot-on, but it's a clone with a different soul and some very cool looking units. I'm currently leaning towards a pre-purchase before September 1st with maybe a 75% certainty.

Re: Iron Harvest

Posted: Sat Aug 01, 2020 9:09 pm
by hitbyambulance
haven't tried the demo yet, but does it have the 'physics' and individual unit control of CoH?

Re: Iron Harvest

Posted: Sat Aug 01, 2020 11:58 pm
by Paingod
hitbyambulance wrote: Sat Aug 01, 2020 9:09 pm haven't tried the demo yet, but does it have the 'physics' and individual unit control of CoH?
I'm not entirely sure what you mean by physics. The environment is destructible - heavier mechs can walk right through buildings and walls like Tanks in Company of Heroes could. There are anti-armor mines, like CoH. There are Engineers that can build sandbag wall and barbed wire, just like CoH. In the free battle/skirmish, you capture resource points and build base structures, just like CoH. The units even have a "Retreat!" button that sends them running back to your base, just like CoH. My first Skirmish went about as well as my first one in CoH with the AI expanding faster than I did early on.

The units are typically groups of soldiers that try to get in cover when you move them near it. You can direct squads individually, but you can't select one person out of the squad to go out alone.

I can confidently say that CoH plays better and has more refinement, but Iron Harvest's demo was still fun enough that I'm considering dropping $50 on the game. I really like the units, and it's not so janky that I found it offputting; it just needs refinement, and it may get it. One thing it does do differently is that when you defeat a squad - any squad - they drop their weapons and you can equip them to a squad to change their type but retain experience - so your Engineer squad becomes grenadiers or machine gunners or rocketeers if you swap out their guns.

Re: Iron Harvest

Posted: Mon Aug 31, 2020 10:35 pm
by Lordnine
Game is officially released now. Some cringey child voice acting in the tutorial aside the campaign seems pretty solid so far. Haven't managed to find a multiplayer game yet though. Wojtek is best bear.

Re: Iron Harvest

Posted: Tue Sep 01, 2020 2:45 am
by Paradroid
Hmm. I'm still very interested but looking at the reviews and comments on Steam it sounds like it released too early. I'll wait for now.

Re: Iron Harvest

Posted: Tue Sep 01, 2020 11:55 pm
by Daehawk
If the RTS is dead, then Iron Harvest is some pretty slick necromancy.

GREAT - 8 of 10

If the RTS is dead, then Iron Harvest is some pretty slick necromancy. A classic-style single-player campaign with a strong story complements the absolute satisfaction of big, stompy mechs.

Re: Iron Harvest

Posted: Thu Sep 03, 2020 4:39 pm
by Lordnine
I played my first multiplayer game. It feels a lot better than it did during the beta. That said, I feel I need to appologize to my teammate. The enemy marched a mech the size a standard city block into my base while I was still puttering around with this little mech with a musket and bayonet. I told it to go try stabbing It but it did not go well for us. :oops:

Re: Iron Harvest

Posted: Thu Oct 08, 2020 8:15 pm
by Lorini
It's on sale on Steam for $40.

Re: Iron Harvest

Posted: Fri Oct 09, 2020 1:56 pm
by Paingod
I'm tempted, but for $40 I can't add a game to my backlog without feeling a strong urge to get to it.

I really do like the units, setting, and story as I found it during my demo. I'd probably pick it up even without a sale the next time an urge to play Company of Heroes is upon me.

Re: Iron Harvest

Posted: Sat Mar 19, 2022 10:50 am
by YellowKing
Resurrecting this thread, as I recently discovered this on Xbox Game Pass for PC and it's a blast. Highly recommended if it slipped under your radar when it came out.

Has a nice Company of Heroes of feel, but the campaign is a ton of fun with a great storyline and I really enjoy the alt-1920s steampunk theme.

Re: Iron Harvest

Posted: Sat Mar 19, 2022 3:05 pm
by NickAragua
Yeah, I tried it a couple of months ago. Love the theme, story, units, etc. Only problem: I suck at company of heroes. Go figure.