hepcat wrote: ↑Tue Oct 31, 2023 2:21 pm
Sigh....well, I'm about 30 hours into the game and the Groundpounder mission is STILL borked for me.
Did you remember to make out with Garibaldi before leaving?
The usual Bethesda fix for a broken mission is a console command that tells the game that you've finished that objective so that it lets you move on to the next one. I never played that mission, but based on
this and your description, I'd guess that the console command is:
setstage 001f3a36 850
That means:
Set the quest stage (setstage)
of quest 001f3a36 (Groundpounders)
850 (fighter encounter 2 cleared)
It's basically the same command that the game would send itself once you kill the last pirate.
Make a nice hard save before you try, and using the console will disable achievements unless you have the mod that fixes that.
hepcat wrote: ↑Tue Oct 31, 2023 2:21 pm
So far the game is...well...meh for me. I don't find myself looking forward to playing it. I kind of feel like I
should play it instead.
I figure it will be one of my favorite games of 2024. Or maybe 2025, if they delay the mod tools. There were just too many problems that they need to get sorted out to play right now, and half of the problems won't be fixed until they release the tools that lets the community fix them for them.
It doesn't help that they seem to be slow-walking the updates. It's been almost two months and they have yet to put out any substantial fixes - just things like a rare hand scanner stuttering bug, adding an FOV slider, and removing an exploit that people discovered because they put the merchants' chests too close to the surface (instead of just keeping track via text, vendors have an actual box with their inventory in it, usually hidden underground - they put them too close to the surface, and people found spots where they could access them and empty them out - the 'puddle bug.'
Oh, and they fixed the weapons disappearing from weapon racks bug. Except that they didn't.
What doesn't kill me makes me stranger.