GMO meat just does not keep that long.
Option 1.
Moderators: LawBeefaroni, Arcanis, $iljanus
GMO meat just does not keep that long.
Agree with the above! Also since we're on our own after FedCom bought our home base and a drop ship out from under us I think any opportunity to grab salvage as long as the odds aren't suicidal is worth taking.AWS260 wrote: ↑Wed Aug 31, 2022 10:44 amI agree with all of this, especially the last part.TheMix wrote: ↑Wed Aug 31, 2022 10:07 amWell... I'd rather take the second option, assuming that it won't be too expensive/difficult to replace our lost tanks.[x] Continue fighting, collect disabled vehicles and salvage
[] Pull back, call it a day
But... our "allies" actually showed up. If we bail on them now, I suspect that they will be "late" to all future endeavors. There is still an enemy star? I'm assuming it's the light lance? I think it would be useful to know what's left.
Also, I'm not there, so it's a much easier call for me.
Yes, let's bail out our allies.$iljanus wrote: ↑Wed Aug 31, 2022 11:58 amAgree with the above! Also since we're on our own after FedCom bought our home base and a drop ship out from under us I think any opportunity to grab salvage as long as the odds aren't suicidal is worth taking.AWS260 wrote: ↑Wed Aug 31, 2022 10:44 amI agree with all of this, especially the last part.TheMix wrote: ↑Wed Aug 31, 2022 10:07 amWell... I'd rather take the second option, assuming that it won't be too expensive/difficult to replace our lost tanks.[x] Continue fighting, collect disabled vehicles and salvage
[] Pull back, call it a day
But... our "allies" actually showed up. If we bail on them now, I suspect that they will be "late" to all future endeavors. There is still an enemy star? I'm assuming it's the light lance? I think it would be useful to know what's left.
Also, I'm not there, so it's a much easier call for me.
And rebuild our stockpile with salvage.gbasden wrote: ↑Wed Aug 31, 2022 3:26 pmYes, let's bail out our allies.$iljanus wrote: ↑Wed Aug 31, 2022 11:58 amAgree with the above! Also since we're on our own after FedCom bought our home base and a drop ship out from under us I think any opportunity to grab salvage as long as the odds aren't suicidal is worth taking.AWS260 wrote: ↑Wed Aug 31, 2022 10:44 amI agree with all of this, especially the last part.TheMix wrote: ↑Wed Aug 31, 2022 10:07 amWell... I'd rather take the second option, assuming that it won't be too expensive/difficult to replace our lost tanks.[x] Continue fighting, collect disabled vehicles and salvage
[] Pull back, call it a day
But... our "allies" actually showed up. If we bail on them now, I suspect that they will be "late" to all future endeavors. There is still an enemy star? I'm assuming it's the light lance? I think it would be useful to know what's left.
Also, I'm not there, so it's a much easier call for me.
Solid analysis. +1$iljanus wrote: ↑Fri Sep 02, 2022 3:43 pm Quietly review the ROM footage. How long do we have to play nice with the locals? I do not like this backwoods “noble’s” attitude. Unless he’s right.
I’d even consider giving them that mech they took out but to any other pilot if the ROM footage gets us off the hook.
So... if they had pulled out when we advised them to, they'd still have 2 of their mechs. They should be thanking us. If we hadn't come, they'd probably be having this discussion with their captors..."What? Absolutely not! We need to make good on these two mechs we lost. We held half the clan force for you, you gotta help us out!"
And rip out DHS out of it if we canTotallyNotEvil wrote: ↑Fri Sep 02, 2022 5:08 pm Ok, hear me out: we pay him just enough to make him shut up for a bit, and we keep the Good Stuff for ourselves. Need that clan gear to keep our machines fed and happy!
[X] Give him one of the salvaged mechs to shut him up
-[x] The Hussar
Probably. But if the ROM footage shows that it was Clan fire that cost him the mech then “the problem” turns into a “his problem”.
One of the pilots was a gunnery 0/piloting 1. Luckily, he was driving the Lancelot rather than one of the Black Knights. But the Black Knights had pulse lasers and gunnery 3, which basically means gunnery 1.
Hehe... best pilot I have in my campaign has gunnery 0 backed by ballistic specialization + Gauss specialization. In a 4xGauss Anni with aim high/low enabled she's a head-capping machine.NickAragua wrote: ↑Wed Sep 07, 2022 8:00 pmOne of the pilots was a gunnery 0/piloting 1. Luckily, he was driving the Lancelot rather than one of the Black Knights. But the Black Knights had pulse lasers and gunnery 3, which basically means gunnery 1.
In other words, elite pilots better than ours.
Agreed.
I like this plan.
For purely selfish reasons, I choose Epsilon, but it also makes sense that a heavier lance might not catch up. If the damage isn't too bad, I think we'll be able to take some mediums.NickAragua wrote: ↑Wed Sep 14, 2022 2:22 pm Vote Results:[] Send Beta LanceSpoiler:
[X] Send Epsilon Lance
Hope so. I agree that sending a lance that may not catch up seems pointless. Here's hoping our boys aren't too tired or banged up.
Speed is the key so I choose Epsilon but if things go pear shaped I wouldn't press it and don't have a problem withdrawing.TheMix wrote: ↑Wed Sep 14, 2022 5:37 pmHope so. I agree that sending a lance that may not catch up seems pointless. Here's hoping our boys aren't too tired or banged up.
Send Epsilon, but what about our air support that was enroute? Can we reroute them to join Epsilon there?$iljanus wrote: ↑Wed Sep 14, 2022 6:11 pmSpeed is the key so I choose Epsilon but if things go pear shaped I wouldn't press it and don't have a problem withdrawing.TheMix wrote: ↑Wed Sep 14, 2022 5:37 pmHope so. I agree that sending a lance that may not catch up seems pointless. Here's hoping our boys aren't too tired or banged up.
Possible, but not guaranteed (unlike mechs, aerospace fighters eventually have to refuel).
Agreed. Was that a regular locust or IIC?TheMix wrote: ↑Wed Sep 14, 2022 5:37 pmHope so. I agree that sending a lance that may not catch up seems pointless. Here's hoping our boys aren't too tired or banged up.
It was a royal (1Vb) - these older clan mechwarriors are seriously past their prime, half of them aren't even getting real clan equipment. At least he wasn't the poor guy who got stuck in the "classic" Phoenix Hawk.
AgreedTheMix wrote: ↑Wed Sep 14, 2022 5:37 pmHope so. I agree that sending a lance that may not catch up seems pointless. Here's hoping our boys aren't too tired or banged up.
I have no idea what is typical in this situation. But my gut does not like the idea of putting her in the field against her own. Though maybe the "honor" thing is dependable?NickAragua wrote: ↑Fri Sep 23, 2022 5:47 pm [] "Assign" her one of our spare Hunchbacks, but have Xwraith babysit her until we get her off world - a few days at most
[X] Stick her in "secure quarters" like we do with the rest of the people who we capture during contracts and revisit the issue once we're off world
Is it too dishonorable or what have you to park her until we are offworld? I'm happy to have her sign on, but seems like a reasonable precaution to not put her into battle until we're not fighting her people.TheMix wrote: ↑Fri Sep 23, 2022 5:57 pmI have no idea what is typical in this situation. But my gut does not like the idea of putting her in the field against her own. Though maybe the "honor" thing is dependable?NickAragua wrote: ↑Fri Sep 23, 2022 5:47 pm [] "Assign" her one of our spare Hunchbacks, but have Xwraith babysit her until we get her off world - a few days at most
[X] Stick her in "secure quarters" like we do with the rest of the people who we capture during contracts and revisit the issue once we're off world
+1 for entertaining!xwraith wrote: ↑Fri Sep 23, 2022 8:50 pm [x] "Assign" her one of our spare Hunchbacks, but have Xwraith babysit her until we get her off world - a few days at most
[] Stick her in "secure quarters" like we do with the rest of the people who we capture during contracts and revisit the issue once we're off world
It might be a disaster, but it sounds like it could be entertaining.
Let loose the war kittyNickAragua wrote: ↑Fri Sep 23, 2022 5:47 pm [x] "Assign" her one of our spare Hunchbacks, but have Xwraith babysit her until we get her off world - a few days at most
[] Stick her in "secure quarters" like we do with the rest of the people who we capture during contracts and revisit the issue once we're off world