Daggerfall Workshop currently has a project in the works to run The Elder Scrolls 2: Daggerfall using the Unity Engine. I'll show you how to get it running, and give a preview of what they're working on with some impressions.
"What? What?What?" -- The 14th Doctor
It's not enough to be a good player... you also have to play well. -- Siegbert Tarrasch
I still remember all the time trying to go up or down stairs and ending up outside the map. Sometimes it was handy, if you could find a gap to slip back into the map.
Character creation was fun. You get to re-roll your bonus stats but it was capped at 14.
Dead enemies turn into hilarious 2-D cardboard cutouts.
But unfortunately:
The movement was drunken and laggy af.
Couldn't figure out how to cast spells in combat and didn't stay around long enough to see.
What killed it for me was when I retreated to an empty room, closed the door behind me and tried to rest. A bear came out of nowhere and killed me.
I think they could have made the opening dungeon a little easier, but kind of glad they didn't.
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I am Dyslexic of Borg, prepare to have your ass laminated.
I guess Ray Butts has ate his last pancake. http://steamcommunity.com/id/daehawk
"Has high IQ. Refuses to apply it"
Daggerfall, the second entry in the long-running Elder Scrolls franchise, has been given a new lease on life, thanks to a mod that adds firearms to the classic RPG, turning the game into something more violent and high octane. While Bethesda is trying something different with the upcoming Starfield, many will know the studio for its legendary fantasy series, as well as the modern Fallout installments. However, it's easy to forget that there are other games under the TES name besides Skyrim.
As spotted by PC Gamer, Nexus Mods user numidium3rd has brought the world "Future Shock Weapons," a modification for The Elder Scrolls 2: Daggerfall that adds guns to the fantasy title. More specifically, the ranged weapons are from Terminator: Future Shock, a 1995 FPS that, funnily enough, was developed by a young Bethesda Softworks. A clip from Twitter user DeMickyD shows the mod in action, with the opening dungeon seemingly being a breeze for the player as they mow down rats, bears, and giants bats with powerful guns. The inclusion of the Duke Nukem theme tune to the clip only adds to the fast-paced action.
"What? What?What?" -- The 14th Doctor
It's not enough to be a good player... you also have to play well. -- Siegbert Tarrasch
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I am Dyslexic of Borg, prepare to have your ass laminated.
I guess Ray Butts has ate his last pancake. http://steamcommunity.com/id/daehawk
"Has high IQ. Refuses to apply it"