No, your hips do.RMC wrote:Aw... Semaj is looking at me.. Do these pants make my butt look big?
Scoop's Werewolf Game - RevHempus71's Revenge! - Night 3
Moderator: Zaxxon
- Remus West
- Posts: 33595
- Joined: Mon May 09, 2005 5:39 pm
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Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
- theohall
- Posts: 11697
- Joined: Thu Oct 14, 2004 10:01 am
- Location: Jacksonville, FL
Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
withdraw RMC
Either Moliere or RevHempus71
Let's start with Moliere
Either Moliere or RevHempus71
Let's start with Moliere
- Moliere
- Posts: 12380
- Joined: Sun Sep 03, 2006 10:57 am
- Location: Walking through a desert land
Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
"The world is suffering more today from the good people who want to mind other men's business than it is from the bad people who are willing to let everybody look after their own individual affairs." - Clarence Darrow
- RMC
- Posts: 6748
- Joined: Wed Oct 13, 2004 1:49 pm
- Location: Elyria, Ohio
- Contact:
Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
Damn, I need new hips.Remus West wrote:No, your hips do.RMC wrote:Aw... Semaj is looking at me.. Do these pants make my butt look big?
Difficulties mastered are opportunities won. - Winston Churchill
Sheesh, this is one small box. Thankfully, everything's packed in nicely this time. Not too tight nor too loose (someone's sig in 3, 2, ...). - Hepcat
Sheesh, this is one small box. Thankfully, everything's packed in nicely this time. Not too tight nor too loose (someone's sig in 3, 2, ...). - Hepcat
- Remus West
- Posts: 33595
- Joined: Mon May 09, 2005 5:39 pm
- Location: Not in Westland
Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
1. Moliere -
2. Vorret -
3. RMC -
4. triggercut -
6. RevHempus71 -
7. Chaosraven -
8. theohall -
9. Semaj -
10. Remus West -
11. Isgrimnur -
10 left. 2 bad guys. 1 Seer. 2 Priest.
Suppose Seer comes forward and 1 Priest comes forward. Assuming the Priest is not the scanned then we have 3 of 10. Lynch an unknown, they kill a "known" other than Seer. We are then at 3 of 8. Lynch an unknown, they kill a "known" other than Seer. We are at 3 of 6. Game over assuming no conversion. I'd suggest that if we do this then anyone with the role of "Villager" place themselves on the block as a lynch target due to potential Cursed nature.
Further draw backs include the Wolves posing as one of special, the Seer scanning Cursed and thus getting him into the fold. Wolves attacking a Seer they presume protected to cast doubt on the scanned players. Oddly enough, it also breaks down if the Seer does not get "clean" scans but hits one bad guy thus giving us a hit but ruining the block. Due to this I suggest the Seer hold off and rerun the numbers tomorrow.
2. Vorret -
3. RMC -
4. triggercut -
6. RevHempus71 -
7. Chaosraven -
8. theohall -
9. Semaj -
10. Remus West -
11. Isgrimnur -
10 left. 2 bad guys. 1 Seer. 2 Priest.
Suppose Seer comes forward and 1 Priest comes forward. Assuming the Priest is not the scanned then we have 3 of 10. Lynch an unknown, they kill a "known" other than Seer. We are then at 3 of 8. Lynch an unknown, they kill a "known" other than Seer. We are at 3 of 6. Game over assuming no conversion. I'd suggest that if we do this then anyone with the role of "Villager" place themselves on the block as a lynch target due to potential Cursed nature.
Further draw backs include the Wolves posing as one of special, the Seer scanning Cursed and thus getting him into the fold. Wolves attacking a Seer they presume protected to cast doubt on the scanned players. Oddly enough, it also breaks down if the Seer does not get "clean" scans but hits one bad guy thus giving us a hit but ruining the block. Due to this I suggest the Seer hold off and rerun the numbers tomorrow.
“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
- RMC
- Posts: 6748
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Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
Yep, I agree that we need to not tip our hand. For some reason I read the rules wrong, and thought our 'seer' was a single shot, like our priests are. Having multiple scans means that our seer needs to stay hidden for at least a few more cycles unless something happens.Remus West wrote:1. Moliere -
2. Vorret -
3. RMC -
4. triggercut -
6. RevHempus71 -
7. Chaosraven -
8. theohall -
9. Semaj -
10. Remus West -
11. Isgrimnur -
10 left. 2 bad guys. 1 Seer. 2 Priest.
Suppose Seer comes forward and 1 Priest comes forward. Assuming the Priest is not the scanned then we have 3 of 10. Lynch an unknown, they kill a "known" other than Seer. We are then at 3 of 8. Lynch an unknown, they kill a "known" other than Seer. We are at 3 of 6. Game over assuming no conversion. I'd suggest that if we do this then anyone with the role of "Villager" place themselves on the block as a lynch target due to potential Cursed nature.
Further draw backs include the Wolves posing as one of special, the Seer scanning Cursed and thus getting him into the fold. Wolves attacking a Seer they presume protected to cast doubt on the scanned players. Oddly enough, it also breaks down if the Seer does not get "clean" scans but hits one bad guy thus giving us a hit but ruining the block. Due to this I suggest the Seer hold off and rerun the numbers tomorrow.
Hmmm.. Maybe we should go for one of the more silent members of the group? But I hate doing that, as it sometimes brings out one of our specials... <sigh>
But if all else fails Chaosraven
is always someone to pick on.
Difficulties mastered are opportunities won. - Winston Churchill
Sheesh, this is one small box. Thankfully, everything's packed in nicely this time. Not too tight nor too loose (someone's sig in 3, 2, ...). - Hepcat
Sheesh, this is one small box. Thankfully, everything's packed in nicely this time. Not too tight nor too loose (someone's sig in 3, 2, ...). - Hepcat
- triggercut
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Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
There's merit and risk to it, but it seems like a play worth making, given that team Village is up against it.
"It's my manner, sir. It looks insubordinate, but it isn't, really."
- Moliere
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- Joined: Sun Sep 03, 2006 10:57 am
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Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
Unless there is a reason to suspect that the silent person is a wolf in the shadows I am generally opposed to lynching people just because they aren't participating enough. It only hurts the village as we're killing an innocent and reducing our good to bad ratio. I would rather hope they will come back later in the game and participate than punish them.RMC wrote:Maybe we should go for one of the more silent members of the group? But I hate doing that, as it sometimes brings out one of our specials... <sigh>
"The world is suffering more today from the good people who want to mind other men's business than it is from the bad people who are willing to let everybody look after their own individual affairs." - Clarence Darrow
- Vorret
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- Joined: Mon Oct 15, 2007 7:37 pm
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Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
It depends who the silent is, some have a history of going awol for extended period of time which isn't the current situation.
I still like my vote on Rev, sure it's nothing major but at least it's a little something !
I still like my vote on Rev, sure it's nothing major but at least it's a little something !
Isgrimnur wrote:
His name makes me think of a small, burrowing rodent anyway.
His name makes me think of a small, burrowing rodent anyway.
- Remus West
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Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
Which side of the play? I outlined a play and advised against doing it today and instead looking at it tomorrow when, if things go well, we will have some room for error that does not exist today.triggercut wrote:There's merit and risk to it, but it seems like a play worth making, given that team Village is up against it.
“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
- theohall
- Posts: 11697
- Joined: Thu Oct 14, 2004 10:01 am
- Location: Jacksonville, FL
Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
This is the problem.... if we miss today and tomorrow, it's essentially game over, as Remus West and others have made very clear. There are not "a few more cycles" available. Sure, the Seer could hide for one more day, but that's essentially it. If he keeps on hiding after today and we miss tomorrow, we might as well not have had a Seer at all.RMC wrote:Having multiple scans means that our seer needs to stay hidden for at least a few more cycles unless something happens.
- RMC
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Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
Good point, but I don't see the seer coming forward today. I think it best to wait until the next day and make the call then.theohall wrote:This is the problem.... if we miss today and tomorrow, it's essentially game over, as Remus West and others have made very clear. There are not "a few more cycles" available. Sure, the Seer could hide for one more day, but that's essentially it. If he keeps on hiding after today and we miss tomorrow, we might as well not have had a Seer at all.RMC wrote:Having multiple scans means that our seer needs to stay hidden for at least a few more cycles unless something happens.
Difficulties mastered are opportunities won. - Winston Churchill
Sheesh, this is one small box. Thankfully, everything's packed in nicely this time. Not too tight nor too loose (someone's sig in 3, 2, ...). - Hepcat
Sheesh, this is one small box. Thankfully, everything's packed in nicely this time. Not too tight nor too loose (someone's sig in 3, 2, ...). - Hepcat
- Scoop20906
- Posts: 11795
- Joined: Tue May 03, 2005 3:50 pm
- Location: Belleville, MI
Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
Day 1 Vote Count
Votes:
RMC (2) - Moliere, Isgrimnur
Moliere (2) - triggercut, theohall
Chaosraven (2) - Remus West, RMC
RevHempus71 (1) - Vorret
Vorret (1) - RevHempus71
No vote:
Chaosraven
Semaj
Majority vote is 6.
(please feel free to use this format to keep the vote count up to day. I will verify every vote and have the final word but I won't always be able to post during the day and I think vote counts are important.)
Votes:
RMC (2) - Moliere, Isgrimnur
Moliere (2) - triggercut, theohall
Chaosraven (2) - Remus West, RMC
RevHempus71 (1) - Vorret
Vorret (1) - RevHempus71
No vote:
Chaosraven
Semaj
Majority vote is 6.
(please feel free to use this format to keep the vote count up to day. I will verify every vote and have the final word but I won't always be able to post during the day and I think vote counts are important.)
Scoop. Makeup and hair are fabulous. - Qantaga
Xbox Gamertag: Scoop20906
Steam: Scoop20906
Xbox Gamertag: Scoop20906
Steam: Scoop20906
- triggercut
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- Joined: Tue Oct 12, 2004 11:24 pm
- Location: Man those Samoans are a surly bunch.
Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
Given the tightness of the moment, I guess I can see holding off a day, but I'd almost be in favor of going to it today, if the folks with roles are willing...but having said that I can understand everyone waiting a day.Remus West wrote:Which side of the play? I outlined a play and advised against doing it today and instead looking at it tomorrow when, if things go well, we will have some room for error that does not exist today.triggercut wrote:There's merit and risk to it, but it seems like a play worth making, given that team Village is up against it.
"It's my manner, sir. It looks insubordinate, but it isn't, really."
-
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Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
I want my own pillow fort.
Wait bad idea, I would likely start a fire.
I know a "tree" fort, so if it goes up in smoke I will just inhale....
Have I been gone to long or something? I thought outing a Seer on day one was not a good idea.
Wait bad idea, I would likely start a fire.
I know a "tree" fort, so if it goes up in smoke I will just inhale....
Have I been gone to long or something? I thought outing a Seer on day one was not a good idea.
Sheesh...... May I please get out of the corner now???? I promise to behave........
- theohall
- Posts: 11697
- Joined: Thu Oct 14, 2004 10:01 am
- Location: Jacksonville, FL
Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
Depends on length of the game.RevHempus71 wrote:I want my own pillow fort.
Wait bad idea, I would likely start a fire.
I know a "tree" fort, so if it goes up in smoke I will just inhale....
Have I been gone to long or something? I thought outing a Seer on day one was not a good idea.
With two protectors each capable of protecting the Seer on each of the consecutive nights
And missing the next two lynches meaning the game is over...
It's worth consideration.
- Chaosraven
- Posts: 20235
- Joined: Tue Jul 26, 2005 2:26 am
Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
Let's see. if seer has a live scan, protect one comes forward to protect seer. Protect 2 comes out and protects scanned. 4 "Known". Seer and Scanned stay alive, one protect alive, new scan. 4 Known minus Lynched and Killed (figure the protector) makes us 4 Known of 8. Lynch and kill 3 Known of 6, Lynch and kill 2 known of 4 and lose if both wolves live.
I'm not sure the cursed matters here, as they need to keep killing known to keep the pool even rather than diminish the hiding spots, to try to bolster numbers.
3 strikes.
OTOH if everyone stays quiet, they have to try for the seer, potentially hitting a cursed or priest.
Yeah, that plan doesn't improve anything
I'm not sure the cursed matters here, as they need to keep killing known to keep the pool even rather than diminish the hiding spots, to try to bolster numbers.
3 strikes.
OTOH if everyone stays quiet, they have to try for the seer, potentially hitting a cursed or priest.
Yeah, that plan doesn't improve anything
"Where are you off to?"
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.
Sweet sweet meat come. -LordMortis
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.
Sweet sweet meat come. -LordMortis
- triggercut
- Posts: 13807
- Joined: Tue Oct 12, 2004 11:24 pm
- Location: Man those Samoans are a surly bunch.
Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
You're assuming of course, that the Seer tells us who his scan is, if it's a villager (and thus putting a wolf-sized bullseye on that player.) What if he doesn't reveal his first scan until he's completed at least one more?Chaosraven wrote:Let's see. if seer has a live scan, protect one comes forward to protect seer. Protect 2 comes out and protects scanned. 4 "Known". Seer and Scanned stay alive, one protect alive, new scan. 4 Known minus Lynched and Killed (figure the protector) makes us 4 Known of 8. Lynch and kill 3 Known of 6, Lynch and kill 2 known of 4 and lose if both wolves live.
I'm not sure the cursed matters here, as they need to keep killing known to keep the pool even rather than diminish the hiding spots, to try to bolster numbers.
3 strikes.
OTOH if everyone stays quiet, they have to try for the seer, potentially hitting a cursed or priest.
Yeah, that plan doesn't improve anything
"It's my manner, sir. It looks insubordinate, but it isn't, really."
- Chaosraven
- Posts: 20235
- Joined: Tue Jul 26, 2005 2:26 am
Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
I was looking at the "everybody known" pool early
"Where are you off to?"
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.
Sweet sweet meat come. -LordMortis
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.
Sweet sweet meat come. -LordMortis
- Chaosraven
- Posts: 20235
- Joined: Tue Jul 26, 2005 2:26 am
Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
I'd imagine the Quiet priest scenario working better (2nd hidden) and the Seer holding back scans
"Where are you off to?"
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.
Sweet sweet meat come. -LordMortis
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.
Sweet sweet meat come. -LordMortis
-
- Posts: 1292
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- Contact:
Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
So.
10 living:
2 wolves
2 priests
1 seer
1 cursed
4 villagers
20% chance to lynch either wolf or priest
10% seer or cursed
40% villagers
If we miss on the lynch, the numbers change significantly. 4 specials/3 villagers. That would give the toothy a 4 of 7 chance of targeting a special. The cursed role is like the burn card in Hold em Poker. No way to know what it is, but it changes everything.
So with an x factor this becomes algebra, and I hate algebra. Algebra hurts my brain, need a green break.
10 living:
2 wolves
2 priests
1 seer
1 cursed
4 villagers
20% chance to lynch either wolf or priest
10% seer or cursed
40% villagers
If we miss on the lynch, the numbers change significantly. 4 specials/3 villagers. That would give the toothy a 4 of 7 chance of targeting a special. The cursed role is like the burn card in Hold em Poker. No way to know what it is, but it changes everything.
So with an x factor this becomes algebra, and I hate algebra. Algebra hurts my brain, need a green break.
Sheesh...... May I please get out of the corner now???? I promise to behave........
- Isgrimnur
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Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
withdraw RMC
I can see winding up with bedsores if we try to pull him out of that thing.
I can see winding up with bedsores if we try to pull him out of that thing.
It's almost as if people are the problem.
- Vorret
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- Location: Drummondville, QC
Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
It seems 50/50 on whether the seer should come out or not... I'm not sure what's the best course of action :\
Isgrimnur wrote:
His name makes me think of a small, burrowing rodent anyway.
His name makes me think of a small, burrowing rodent anyway.
- triggercut
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- Joined: Tue Oct 12, 2004 11:24 pm
- Location: Man those Samoans are a surly bunch.
Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
We seem at an impasse. Let's move a vote and see if that shakes anything loose.
Chaosraven
Chaosraven
"It's my manner, sir. It looks insubordinate, but it isn't, really."
- Chaosraven
- Posts: 20235
- Joined: Tue Jul 26, 2005 2:26 am
Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
tick tock ticktock three to go
"Where are you off to?"
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.
Sweet sweet meat come. -LordMortis
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.
Sweet sweet meat come. -LordMortis
- Semaj
- Posts: 3685
- Joined: Mon Dec 03, 2007 10:45 am
Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
I was going to argue the point of my post being if we had all 3 out, the wolves would sort of be hamstringed in the effort to find the cursed.
But, there are so many damn variables and possible pitfalls it hurts mah brane.
Anyways,
Also by asking for anyone in the role of villager place themselves on the block. Either 1 person doesnt, outting the other priest or everyone does, making the point of that moot.
Remus West
The lack of Scoop, Grund or Lassr to jab with is leaving me really bored. And a bored semaj leads to semajiculation... cough....
But, there are so many damn variables and possible pitfalls it hurts mah brane.
Anyways,
Your math is a wee bit off. Even at 3 of 6, since they have killed knowns, there has been no conversion. 3 of 6 with 2 wolves if we miss every time. Game isnt over by my math.Remus West wrote: 10 left. 2 bad guys. 1 Seer. 2 Priest.
Suppose Seer comes forward and 1 Priest comes forward. Assuming the Priest is not the scanned then we have 3 of 10. Lynch an unknown, they kill a "known" other than Seer. We are then at 3 of 8. Lynch an unknown, they kill a "known" other than Seer. We are at 3 of 6. Game over assuming no conversion. I'd suggest that if we do this then anyone with the role of "Villager" place themselves on the block as a lynch target due to potential Cursed nature.
Also by asking for anyone in the role of villager place themselves on the block. Either 1 person doesnt, outting the other priest or everyone does, making the point of that moot.
Remus West
The lack of Scoop, Grund or Lassr to jab with is leaving me really bored. And a bored semaj leads to semajiculation... cough....
Some claim to be things they aren't.
Some claim things they don't deserve.
Some claim to know more than they ever will.
I don't claim anything, because no one would believe the truth anyways.
Some claim things they don't deserve.
Some claim to know more than they ever will.
I don't claim anything, because no one would believe the truth anyways.
- Remus West
- Posts: 33595
- Joined: Mon May 09, 2005 5:39 pm
- Location: Not in Westland
Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
Anyone was meant as singular. One "anyone" who is a villager steps forward and offers to be lynched. Also, at the 3 of 6 I outlined they did not necessarily kill players with roles other than villager which means there could have been a conversion. Seer shares his scan and they target that player. That player is likely "villager" and thus possibly cursed.
All of which is why I suggested we wait a day so that we have some room for error.
All of which is why I suggested we wait a day so that we have some room for error.
“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
- Vorret
- Posts: 9613
- Joined: Mon Oct 15, 2007 7:37 pm
- Location: Drummondville, QC
Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
wd Rev
I don't have any reason to do the following but it's day one and we need to move on and he seems to be the target of choice at the moment ... don't be hatin'
CR
I don't have any reason to do the following but it's day one and we need to move on and he seems to be the target of choice at the moment ... don't be hatin'
CR
Isgrimnur wrote:
His name makes me think of a small, burrowing rodent anyway.
His name makes me think of a small, burrowing rodent anyway.
- Moliere
- Posts: 12380
- Joined: Sun Sep 03, 2006 10:57 am
- Location: Walking through a desert land
Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
Let's move this along. wd RMC
Chaosraven
That should put him at n-1.
Chaosraven
That should put him at n-1.
"The world is suffering more today from the good people who want to mind other men's business than it is from the bad people who are willing to let everybody look after their own individual affairs." - Clarence Darrow
- theohall
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- Location: Jacksonville, FL
Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
I still like where my vote is after that...
- Moliere
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- Joined: Sun Sep 03, 2006 10:57 am
- Location: Walking through a desert land
Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
Yes, yes, we all know that only a wolf would put someone at N-1. If CR turns out to be innocent well that leaves me first on the chopping block to be lynched tomorrow. Also, only wolves mix their metaphors.theohall wrote:I still like where my vote is after that...
"The world is suffering more today from the good people who want to mind other men's business than it is from the bad people who are willing to let everybody look after their own individual affairs." - Clarence Darrow
- Scoop20906
- Posts: 11795
- Joined: Tue May 03, 2005 3:50 pm
- Location: Belleville, MI
Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
Day 1 Vote Count
Votes:
Chaosraven (5) - Remus West, RMC, triggercut, Vorret, Moliere
Moliere (1) - theohall
Vorret (1) - RevHempus71
Remus West (1) - Semaj
No vote:
Chaosraven
Isgrimnur
Majority vote is 6.
(please feel free to use this format to keep the vote count up to day. I will verify every vote and have the final word but I won't always be able to post during the day and I think vote counts are important.)
Votes:
Chaosraven (5) - Remus West, RMC, triggercut, Vorret, Moliere
Moliere (1) - theohall
Vorret (1) - RevHempus71
Remus West (1) - Semaj
No vote:
Chaosraven
Isgrimnur
Majority vote is 6.
(please feel free to use this format to keep the vote count up to day. I will verify every vote and have the final word but I won't always be able to post during the day and I think vote counts are important.)
Scoop. Makeup and hair are fabulous. - Qantaga
Xbox Gamertag: Scoop20906
Steam: Scoop20906
Xbox Gamertag: Scoop20906
Steam: Scoop20906
- RMC
- Posts: 6748
- Joined: Wed Oct 13, 2004 1:49 pm
- Location: Elyria, Ohio
- Contact:
Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
We just need to hear if Chaos has anything else to say for himself..
Difficulties mastered are opportunities won. - Winston Churchill
Sheesh, this is one small box. Thankfully, everything's packed in nicely this time. Not too tight nor too loose (someone's sig in 3, 2, ...). - Hepcat
Sheesh, this is one small box. Thankfully, everything's packed in nicely this time. Not too tight nor too loose (someone's sig in 3, 2, ...). - Hepcat
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- Posts: 1292
- Joined: Mon Nov 19, 2007 8:16 pm
- Location: Detention Hall
- Contact:
Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
This is where scoop comes flying in and puts the nail in the coffin.
I am keeping my vote as is. I didn't like the " for no reason" vote on me. I am not liking the " we need to move on" reasoning for Vorret's vote now.
Then there's the use of " target of choice". I think CR would be more like "chuck" than " choice".
I am keeping my vote as is. I didn't like the " for no reason" vote on me. I am not liking the " we need to move on" reasoning for Vorret's vote now.
Then there's the use of " target of choice". I think CR would be more like "chuck" than " choice".
Sheesh...... May I please get out of the corner now???? I promise to behave........
- Chaosraven
- Posts: 20235
- Joined: Tue Jul 26, 2005 2:26 am
Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
STOP
Withdraw your votes, for I am...
Well, maybe the Cursed.
Only thing I have to say is figure out why people WOULDN'T vote for me
Withdraw your votes, for I am...
Well, maybe the Cursed.
Only thing I have to say is figure out why people WOULDN'T vote for me
"Where are you off to?"
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.
Sweet sweet meat come. -LordMortis
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.
Sweet sweet meat come. -LordMortis
- theohall
- Posts: 11697
- Joined: Thu Oct 14, 2004 10:01 am
- Location: Jacksonville, FL
Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
As is every villager. Reasoning later.Chaosraven wrote:STOP
Withdraw your votes, for I am...
Well, maybe the Cursed.
Only thing I have to say is figure out why people WOULDN'T vote for me
- Vorret
- Posts: 9613
- Joined: Mon Oct 15, 2007 7:37 pm
- Location: Drummondville, QC
Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
Cheeky CR you got me good thereChaosraven wrote:STOP
Withdraw your votes, for I am...
Well, maybe the Cursed.
Only thing I have to say is figure out why people WOULDN'T vote for me
Isgrimnur wrote:
His name makes me think of a small, burrowing rodent anyway.
His name makes me think of a small, burrowing rodent anyway.
- Remus West
- Posts: 33595
- Joined: Mon May 09, 2005 5:39 pm
- Location: Not in Westland
Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
Moliere
Mostly to give me time to ponder.
Mostly to give me time to ponder.
“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
- Remus West
- Posts: 33595
- Joined: Mon May 09, 2005 5:39 pm
- Location: Not in Westland
Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
Chaosraven
Thought.
Thought.
“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
- Vorret
- Posts: 9613
- Joined: Mon Oct 15, 2007 7:37 pm
- Location: Drummondville, QC
Re: Scoop's Werewolf Game - RevHempus71's Revenge! - Day 1
Someone will have to Scoop, Newcastle isn't here and well Scoop is busy being fabulous somewhere
Isgrimnur wrote:
His name makes me think of a small, burrowing rodent anyway.
His name makes me think of a small, burrowing rodent anyway.