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Re: [WW] Princess Bride - Signups - Starting Soon

Posted: Sat Aug 06, 2011 2:02 pm
by Qantaga
Newcastle wrote:have you been able to set up the super secret OO forums yet?

Yes, they are ready to go.

Re: [WW] Princess Bride - Signups - Starting Soon

Posted: Sat Aug 06, 2011 2:04 pm
by Qantaga
Chaosraven wrote:
Qantaga wrote:
El Guapo wrote:Maybe give him a minor power until the fleet activates? Like, scans for Buttercup or something, and if he finds her he can protect her from one kill or conversion?

I like that a lot.

I will make the adjustment to let him scan for Buttercup up until the fleet activates. I'll have to think through the reward, but the one time protection sounds pretty good.
how about if he finds her, each morning she is informed if he is alive or dead. (your true love lives!)

I think this is the way I'm going to go.

Westley will know that he has found Buttercup. He'll have to be very careful with that information, though, because he has to stay hidden to protect against the Pirates.

Buttercup will not know who Westley is (she'll know if he dies overnight, of course), but will get his status each morning (if he has found her).

Re: [WW] Princess Bride - Signups - Starting Soon

Posted: Sat Aug 06, 2011 2:11 pm
by Qantaga
Lagom Lite wrote:Since the Dread Pirate Faction is a bit underpowered, the Pirates probably won't want to get converted, so they won't want to scan for Dread Pirate Roberts nor drop hints to their identity for him to find them. I'd suggest either forcing the Pirates to scan each night ("must scan" instead of "may scan"), or boost the DPR faction, or maybe allow the Pirates to win as either villagers or Pirates once converted.

Edit - ya gorebellied beef-witted foot-licker!


I will change it to "must scan." However, if I'm understanding your comment correctly, there is no risk to scanning. Their scan target will not know they were scanned by a Pirate (unless it is Roberts, of course). The Pirates will want to find Roberts as soon as possible, because by connected with Roberts, they will become immune to the conversion.

(Ya bootless dizzy-eyed malt-worm)

Re: [WW] Princess Bride - Signups - Sunday (8/7) Start

Posted: Sat Aug 06, 2011 2:29 pm
by Qantaga
Adjusted the turn order.

Dread Pirates will scan before Evil kills at night.

That way it is possible for the Dread Pirates to activate, then have one of them killed by Evil. That slightly increases the odds of a Pirate activation.

I will not tell Westley that the Dread Pirates have sailed until the next nightfall. There will be a day where he won't know the Pirates are active, but he will get that information immediately upon nightfall, so that he can begin scanning for Roberts and applying protection.

I've still got a couple minor tweaks that I'm considering, but I will have everything out tomorrow, at the latest.

Re: [WW] Princess Bride - Signups - Sunday (8/7) Start

Posted: Sat Aug 06, 2011 6:33 pm
by theohall
You Rock, Q!!!!!

Re: [WW] Princess Bride - Signups - Sunday (8/7) Start

Posted: Sat Aug 06, 2011 8:11 pm
by Qantaga
One more adjustment.

If the Dread Pirate Roberts is killed before he can connect with a Pirate and activate, Pirate #1 (specifically designated when I roll the roles) will inherit the mantle of the Dread Pirate Roberts. He will then continue to scan for Pirate # 2. Obviously, their odds of finding each other will be diminished, but the Pirate faction will not die with an early death of Dread Pirate Roberts. Should the new Dread Pirate Roberts die, then obviously the Dread Pirates will never activate.

The idea is that the original Dread Pirate Roberts is Cummerbund (the original) and Pirate #1 is someone like Ryan (who inherited the title).

While the Dread Pirates are still longshots to win, these last two adjustments (scan before night kills and passing of the mantle before (and after) they activate) should at least give them a fighting chance.

Re: [WW] Princess Bride - Signups Closed - New Game Thread U

Posted: Sun Aug 07, 2011 12:00 am
by Qantaga
The game will begin tomorrow in this thread.

Re: [WW] Princess Bride - Signups Closed - One Last Issue

Posted: Sun Aug 07, 2011 1:02 am
by rshetts2
If the fleet never activates, as soon as the next to last pirate electees dies, the other is automatically evil? Ouch, that would be a 2 person reduction to the villagers with one kill, with the added bonus of evil boosting their ranks. Not saying thats necessarily a bad thing but late in the game it would be a killer.




edited to remove a missed rule question... was self answered

Re: [WW] Princess Bride - Signups Closed

Posted: Sun Aug 07, 2011 1:10 am
by Qantaga
Rshetts2, didn't mean to edit that post out from under you. I'm a bit sleep deprived. I'll clarify it in the morning.

Re: [WW] Princess Bride - Signups - Starting Soon

Posted: Sun Aug 07, 2011 8:42 am
by Chaosraven
Qantaga wrote:
Newcastle wrote:have you been able to set up the super secret OO forums yet?

Yes, they are ready to go.
will information given to one player be posted in their forum or just PM to the specific individual?

Re: [WW] Princess Bride - Signups - Starting Soon

Posted: Sun Aug 07, 2011 8:43 am
by Unagi
Chaosraven wrote:
Qantaga wrote:
Newcastle wrote:have you been able to set up the super secret OO forums yet?

Yes, they are ready to go.
will information given to one player be posted in their forum or just PM to the specific individual?
I always love the hidden implication in this question.
:twisted:

Re: [WW] Princess Bride - Signups Closed

Posted: Sun Aug 07, 2011 11:00 am
by Chaosraven
That's because you have felt the seductive power of anothers life in your hands... To do with as you wish... To snuff out that fragile flame without burning your fingers... To watch the spark ebb from their eyes. Do not deny it.

Re: [WW] Princess Bride - Signups Closed

Posted: Sun Aug 07, 2011 11:42 am
by theohall
Chaosraven wrote:That's because you have felt the seductive power of anothers life in your hands... To do with as you wish... To snuff out that fragile flame without burning your fingers... To watch the spark ebb from their eyes. Do not deny it.
It was only a robot.

Re: [WW] Princess Bride - Signups - Starting Soon

Posted: Sun Aug 07, 2011 2:45 pm
by Qantaga
Chaosraven wrote:
Qantaga wrote:
Newcastle wrote:have you been able to set up the super secret OO forums yet?

Yes, they are ready to go.
will information given to one player be posted in their forum or just PM to the specific individual?

Information will be PMed only to the specific individual.

Re: [WW] Princess Bride - Signups Closed

Posted: Sun Aug 07, 2011 4:43 pm
by Chaosraven
Are we starting at Night, with an even number? How will you handle 'majority' in the event extra or blocked kills change us to a Daytime even?

Re: [WW] Princess Bride - Signups Closed

Posted: Sun Aug 07, 2011 4:47 pm
by Qantaga
Chaosraven wrote:Are we starting at Night, with an even number? How will you handle 'majority' in the event extra or blocked kills change us to a Daytime even?

Yes, the game will start at Night.

If game events change us to even daytime numbers, then majority will be .5+1 (10 players = majority of 6).

Re: [WW] Princess Bride - Planning and Signups

Posted: Thu Sep 22, 2011 3:39 am
by Austin
tru1cy wrote:In :) Now Unagi can lynch me :) Think I have my new Austin :horse: :wub:
:ninja: