Keep a copy of this Mage Knight Player Aid handy and you should be good to go (although this playmat is also mighty handy to keep organised).
Good luck!
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Keep a copy of this Mage Knight Player Aid handy and you should be good to go (although this playmat is also mighty handy to keep organised).
I really love Village, but I haven't played it for years. I need to change that.AWS260 wrote: ↑Mon Mar 02, 2020 5:52 pm My wife and I played Village, which is about becoming the most prestigious family in your village through trade, travel, prayer, and, uh, dying. It's one of my favorite euro games -- meaty enough to require some brain-burning choices, but not analysis paralysis. The theme is light as a feather, except for the part where your older family members regularly croak.
I lost by a sizable margin. I tried to end the game quickly by sending my family members to early graves. But I didn't replace them quickly enough, so I had to spend several turns without enough able-bodied family members to get any work done.
Village again last night. One of the players focused incredibly heavily on the church, and ended up with 8 family members in the clergy at end-game scoring. If you haven't played Village, this is an enormous amount, since you can only have a maximum of 11 family members in the entire game. He didn't win, but he came awfully close.AWS260 wrote: ↑Mon Mar 02, 2020 5:52 pm My wife and I played Village, which is about becoming the most prestigious family in your village through trade, travel, prayer, and, uh, dying. It's one of my favorite euro games -- meaty enough to require some brain-burning choices, but not analysis paralysis. The theme is light as a feather, except for the part where your older family members regularly croak.
Anecdote about Village: one of my gaming buddies is terribly color blind. He was having a terrible, terrible time telling the difference between the orange and the brown cubes. So, I committed the cardinal sin of defacing my game and put a dot with a sharpie on all of the brown cubes.AWS260 wrote: ↑Thu Mar 05, 2020 10:16 amVillage again last night. One of the players focused incredibly heavily on the church, and ended up with 8 family members in the clergy at end-game scoring. If you haven't played Village, this is an enormous amount, since you can only have a maximum of 11 family members in the entire game. He didn't win, but he came awfully close.AWS260 wrote: ↑Mon Mar 02, 2020 5:52 pm My wife and I played Village, which is about becoming the most prestigious family in your village through trade, travel, prayer, and, uh, dying. It's one of my favorite euro games -- meaty enough to require some brain-burning choices, but not analysis paralysis. The theme is light as a feather, except for the part where your older family members regularly croak.
Guy went and played Photon (fancy laser tag type set up in an arena) with us once. The helmets are red and green. He just shot everyone because it was all gray to him.YellowKing wrote: ↑Thu Mar 05, 2020 10:16 pm We have a colorblind player in our regular group and we've run into the same thing many times. We used to have to put dots on certain pawns in Pandemic. He actually posted on BGG to the developers of Frosthaven about it, because there are cards in Gloomhaven where he can't tell the positioning hex on the red/gray diagrams. They responded that they were looking at options, so hopefully that will be corrected and a little symbol put in the target hex or something.
That actually makes me feel a bit better, tbh. I thought I was just so terrible that I couldn't beat the "training wheels" campaign.
It uses the same engine as the Monolith Batman game.
I play over 100 games a year and I win about five-six games a year. I don't play games to win them, I play games to see the process of play, what decisions people make, what works and what doesn't work. The reason I lose so many games is because I refuse to take a bunch of time to make the 'right' move, I just look at the board, and see what's what and make a move. It's very important to me that the games don't bog down into everyone waiting for someone to make the 'perfect' move.
I always feel like if I don't win, I've wasted my time playing. Probably stems from only playing solo games, so I don't get the benefit of the social gaming interaction.Lorini wrote: ↑Tue Mar 10, 2020 2:44 pmI play over 100 games a year and I win about five-six games a year. I don't play games to win them, I play games to see the process of play, what decisions people make, what works and what doesn't work. The reason I lose so many games is because I refuse to take a bunch of time to make the 'right' move, I just look at the board, and see what's what and make a move. It's very important to me that the games don't bog down into everyone waiting for someone to make the 'perfect' move.
Yeah, Robinson Crusoe. Beautiful game. Real ballbreaker.
I'd suggest just watching the game instead of your position in it. See what the other players do and get a sense of how the game plays out. Also in my opinion, the best games are those that take a lot of plays to really get a handle on how to win.Skinypupy wrote: ↑Tue Mar 10, 2020 4:21 pmI always feel like if I don't win, I've wasted my time playing. Probably stems from only playing solo games, so I don't get the benefit of the social gaming interaction.Lorini wrote: ↑Tue Mar 10, 2020 2:44 pmI play over 100 games a year and I win about five-six games a year. I don't play games to win them, I play games to see the process of play, what decisions people make, what works and what doesn't work. The reason I lose so many games is because I refuse to take a bunch of time to make the 'right' move, I just look at the board, and see what's what and make a move. It's very important to me that the games don't bog down into everyone waiting for someone to make the 'perfect' move.
Need to figure out a way to break that paradigm and get over that mental hurdle, as it will likely kill boardgaming entirely for me.
Well...Pandemic. Matches all of your criteria.Kurth wrote: ↑Fri Mar 13, 2020 1:52 pm So, schools are now canceled in OR due to COVID-19 through the end of the month (or maybe longer), and I'm contemplating what to do with my three kids (16, 15, 11) while stuck at home.
I love boardgames - and all games, really - but my wife isn't a huge fan and it's a hard sell for the kids sometimes. I just picked up Imhotep, and I twisted their arms until I got them to play a couple of times. It got a pretty decent reception, and my wife actually said she enjoyed it (after I stopped blocking her strategy and pretty much let her win - she is very competitive and hates to lose).
We also play a ton of Five Crowns, which they all love but I kind of detest. It's a card game that is just so random and luck based. It's fun to play while having drinks and shooting the shit, but, as a game, it's pretty lacking. I think they like it because it's so simple.
All that said, any recommendations for games to keep us busy -- and the kids off their screens -- during our extended staycation? Probably looking for something with a cool setting/ambience (like Imhotep) and with a relatively manageable rule set I can teach them quickly. Bonus points for a game with some strategy that is easy to learn but difficult to master!
I was just looking at that. Maybe a little too on the nose right now, though.hentzau wrote: ↑Fri Mar 13, 2020 1:57 pmWell...Pandemic. Matches all of your criteria.Kurth wrote: ↑Fri Mar 13, 2020 1:52 pm So, schools are now canceled in OR due to COVID-19 through the end of the month (or maybe longer), and I'm contemplating what to do with my three kids (16, 15, 11) while stuck at home.
I love boardgames - and all games, really - but my wife isn't a huge fan and it's a hard sell for the kids sometimes. I just picked up Imhotep, and I twisted their arms until I got them to play a couple of times. It got a pretty decent reception, and my wife actually said she enjoyed it (after I stopped blocking her strategy and pretty much let her win - she is very competitive and hates to lose).
We also play a ton of Five Crowns, which they all love but I kind of detest. It's a card game that is just so random and luck based. It's fun to play while having drinks and shooting the shit, but, as a game, it's pretty lacking. I think they like it because it's so simple.
All that said, any recommendations for games to keep us busy -- and the kids off their screens -- during our extended staycation? Probably looking for something with a cool setting/ambience (like Imhotep) and with a relatively manageable rule set I can teach them quickly. Bonus points for a game with some strategy that is easy to learn but difficult to master!
Kurth wrote: ↑Fri Mar 13, 2020 1:52 pm All that said, any recommendations for games to keep us busy -- and the kids off their screens -- during our extended staycation? Probably looking for something with a cool setting/ambience (like Imhotep) and with a relatively manageable rule set I can teach them quickly. Bonus points for a game with some strategy that is easy to learn but difficult to master!
We picked this up for Christmas. I think it is time to pull it out and give it a whirl.Anonymous Bosch wrote: ↑Fri Mar 13, 2020 2:36 pm
Wingspan is the top-ranked family game on BoardGameGeek for very good reason.
If I could get them to play D&D with me, that would be a dream come true. Unfortunately, I think they’re all too cool for school and think their old man is a big nerd every time I mention it.
Give it a go, man. 5E is great. And that starter box set is the perfect way to introduce. Premade characters, dice, and a really fun campaign that allows them to go up to 5th level by the time they finish it. Really the best way to introduce the game.Kurth wrote: ↑Fri Mar 13, 2020 6:05 pmIf I could get them to play D&D with me, that would be a dream come true. Unfortunately, I think they’re all too cool for school and think their old man is a big nerd every time I mention it.
Screw it. I may try it anyway. If I take away all their screen access, what else are they gonna do?